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Colourblindness Accessibility Suggestion

I suffer from colour blindness and have found I occasionally struggle telling friend from foe based on player nameplates alone, simply because of the colour choices. In some games they have options from which I can choose a type of colourblindness to adjust the colour settings but I've always found they often don't help because of the my particular severity, so I was wondering if you guys would consider allowing the players to select friendly and enemy colours for UI purposes from a colour swatch or a palette, to better allow players like myself more autonomy over this issue. At the very least for the players who aren't visually impaired this could serve as an extra facet of customization.


  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One
    This will probably be a thing as Steven has also stated he is red/green color blind.
    While I don't share your challenge I do like to change the colors so I can tell Guildies apart from everyone else at a glance make them a color that stands out orange or something not used.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • Might be an idea to have a different symbol as well as a colour? Unflagged = Circle, Corrupted = X, etc.
    This link may help you:
  • ShadonSolShadonSol Moderator, Member, Alpha One
    That's already a confirmed feature. Here's what's stated in the wiki:

    There will be settings to aid colorblind players.[33][34]
    • User interface elements will utilize textures and icons distinguish them, in addition to color.[33]
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