Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

distance haze

the video haze has always kind of annoyed me, unless it is really foggy or humid, usually don't see haze in real life and this game looks as real as real, and if we do it is much farther out. Any plans to implement a toggle for that haze?

Comments

  • daveywaveydaveywavey Member, Alpha Two
    Step backwards, nothing.
    Step forwards, WHOOOAAAA a huge mountain!
    Step backwards, nothing.
    Step forw.......
    This link may help you: https://ashesofcreation.wiki/


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  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Bruttall wrote: »
    the video haze has always kind of annoyed me, unless it is really foggy or humid, usually don't see haze in real life and this game looks as real as real, and if we do it is much farther out. Any plans to implement a toggle for that haze?

    Ah.. haze... some big cities gets some serious haze.. cannot see far during day.. cannot see stars at night.. depending on the dust in the air or the pollution. Gobi desert dust sweeps all the way over china and japan to put in haze.

    If you are not seeing haze.. you are in a fortunate area.

    That being said, in game, depth of field is a great tool to keep the frame rate in control requiring less rendering power for the pc and is often sold as an attempt for "realism".. reduce it perhaps works for some pc`s not for others.. certainly helps to improve intel for pvp!
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