Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
There was a lot I liked about ArcheAge. Just not enough to keep me in it. p2w really sacks my motivation to play anything.
This is my personal feedback, shared to help the game thrive in its niche.
The only good thing about P2W was beating people that were spending 4 figures a month on the game, while spending only $15 myself.
I remember watching this guy make a video where he went into an arena with average gear on, got killed, then during the setup for the next round he pulls out his credit card, throws it at the screen, and auto equips his P2W gear.
The difference in power was just plain stupid. He rolled the guy he was fighting for the next three fights, winning.
You couldn't buy gear directly in Archeage.
Dont believe everything you see on the Internet.
I didn't feel like going into detail on how one goes about using money to secure better gear in archeage.
I'm not going in to detail, I'm just saying that what you described is simply not possible in Archeage.
Even if it was, in the time it would take to process a transaction, your arena opponent would have reached you and killed you where you stand anyway.
It's confirmation bias. People know that Archeage is pay to win, and they don't like that. Someone makes a video exaggerating the pay to win aspects of the game past what the game allows for, and to many people it simply confirms the bias they already have.
I'm sure that video got that person a lot of views though.
Sigh.
When you start adding specific stats to specific types you're basically saying that as a mage you should wear cloth. My understanding of the game is that they're trying to avoid casting people as certain requirements or builds...
Also the way you have it set up in the OP would make it difficult for the hybrid damage dealers. Would the spellsword end up up wearing a lot of cloth and leather all mismatched trying to get the right stats?
In L2 mages wore heavy and leather.
That may not be what you want it to be. L2 may have had mages where all sorts of stuff... But if you put these kind of bonuses on cloth gear mages are definitely going to gravitate towards cloth (which is fine by me I feel like a mage should be wearing cloth armor) but, as I said I thought ashes was trying to avoid anything that was going to feel like you had to choose something
Ops idea reminds me of albions armor stats where armor effects your defense and offense.
Heavy armor has highest resistances, health regen, and increases cc duration.
Light armor has the highest damage/healing increase and mana regen.
Medium is in in the middle of these.
Maybe it would be changed so that medium is still in the middle for damage and resistance but would be the highest on regen so there is more of a reason to choose it. Good armor for people who don't plan on having much support.