Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Creative use of spells, have them not only have a combat function.
To use the previous example having to run to get healed, travel back, so on and so on. They could make the debuff progress in a way that it gets stronger over time, like say... every hour or 2 it gets stronger. Eventually it could kill you, but we'd be talking a week or 2 in real time. That way you have a chance to be cleansed.. but I also see how thisnwould be difficult to implement, and potentially "too realistic".
On a similar note what about poisons that rogue might have functioning in this manner?