Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Spine (2D Animation) Loop - Ashes Mage [Re]Design
voxov
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Link to full-quality clip in a loop:
http://www.aoccomic.com/viessa.html
I just drew and completed my first live animation piece in Spine, tried a re-design of the original Ashes of Creation mage. (Here's what was shown, I think the character is gone now?)
Looking back, I now see that I could have done a much better job with meshes and bone layout, but I didn't want to try to be a perfectionist on the first attempt. Still, I'm curious what stands out.
Any thoughts or feedback on the piece appreciated!
http://www.aoccomic.com/viessa.html
I just drew and completed my first live animation piece in Spine, tried a re-design of the original Ashes of Creation mage. (Here's what was shown, I think the character is gone now?)
Looking back, I now see that I could have done a much better job with meshes and bone layout, but I didn't want to try to be a perfectionist on the first attempt. Still, I'm curious what stands out.
Any thoughts or feedback on the piece appreciated!
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