About the new dwarfs models...

good work they look great! so long as they're not tiny in height (uh you know.. for a dwarf) then i have no issues at all, and thankyou so much to the devs for listening you have made a lot of dwarf players happy with this.

Comments

  • ConradConrad Member, Alpha One, Adventurer
    edited September 2021
    I think maybe the chest should be a bit taller, but besides that:

    fyea.gif
  • JustVineJustVine Member, Alpha One, Adventurer
    Conrad wrote: »
    I think maybe the chest should be a bit taller, but besides that:

    fyea.gif

    Double agree. Needs more trapezoid, less square.
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  • Shergrim wrote: »
    good work they look great! so long as they're not tiny in height (uh you know.. for a dwarf).

    Maybe we could have a Slider like GW2 character creation. an average hight people can choose when creating their character. Cause same for human and Animals we have different sizes.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited September 2021
    There will be scaler....I mean sliders. :tongue:
  • Uncommon SenseUncommon Sense Member, Braver of Worlds, Kickstarter, Alpha One
    Definitely a heavy iron boot step in the right direction.

    If there will be beer gut sliders perfection will be achieved.
  • I’m happier.
    AoC+Dwarf+750v3.png
  • the important thing is that the base model now looks good, all of the stuff like gut/height/chest will be able to be changed through character creation i'd wager
  • They better have some thick facial hair and each of its strand better be rendered separately in 8k or I come going to commit some unspoken war crimes.
  • Dygz wrote: »
    There will be scaler....I mean sliders. :tongue:

    at first I thought he said " thanks dicks " when he was corrected on it but then I realised he said Dygz.. lol

    Other than that, Mission Accomplished! :smile:
  • NerrorNerror Member, Alpha One, Adventurer
    Yep huge improvement! :smile:

    I would still do some slider work on the model we saw to get to my perfect dwarf, but assuming we get those, I am very happy B) As mentioned by others, I also hope they are a bit taller than the Alpha 1 dwarfs.
  • Make dwarfs slimer, they look too bulky now.
  • Marcet wrote: »
    Make dwarfs slimer, they look too bulky now.

    5ab87511-d05c-4b8f-9f96-b0da676da945_text.gif
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • JustVineJustVine Member, Alpha One, Adventurer
    edited September 2021
    Marcet wrote: »
    Make dwarfs slimer, they look too bulky now.

    This is fixed by making their torso taller, not by making them slimmer. Sliders fix the rest if they are more trapezoidal
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  • Marcet wrote: »
    Make dwarfs slimer, they look too bulky now.

    there's no such thing as a dwarf that's too bulky
  • ConradConrad Member, Alpha One, Adventurer
    Marcet wrote: »
    Make dwarfs slimer, they look too bulky now.

    Play a gnome then, because a slim dwarf is no dwarf
  • pyrealpyreal Member, Warrior of Old
    Much better!

    The back looked a bit too bulbous for an upright posture. When holding an axe and combat ready it wouldn't look out of place, but at rest its a bit much.
  • JustVineJustVine Member, Alpha One, Adventurer
    pyreal wrote: »
    Much better!

    The back looked a bit too bulbous for an upright posture. When holding an axe and combat ready it wouldn't look out of place, but at rest its a bit much.

    A feature also fixed by increasing the torso height. It sounds like everyone is on the same page . Fortunately it is an easy fix to do before Alpha 2.
    Node coffers: Single Payer Capitalism in action
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