maouw wrote: » I think the worst way people would try to abuse this is to create a haven for corrupted players. Which is still razable. What would this mean for bounty hunters, though? Would corrupted players be able to attack a bounty hunter in their haven?
CROW3 wrote: » maouw wrote: » I think the worst way people would try to abuse this is to create a haven for corrupted players. Which is still razable. What would this mean for bounty hunters, though? Would corrupted players be able to attack a bounty hunter in their haven? This is exactly what concerned me about the idea. Basically, go kill a bunch of innocents then go hide behind someone. I’d rather there be no safety anywhere than zones that could be exploited.
Sathrago wrote: » Honestly I don't see why freeholds should be safe zones if even cities wont be safe zones.
Caeryl wrote: » Sathrago wrote: » Honestly I don't see why freeholds should be safe zones if even cities wont be safe zones. Because freeholds don’t have guards to react to people trolling, so making them PvP-free zones is the only real stop gap to trolling in those spaces.
Nerror wrote: » I would like to see the freehold as a safe zone for the owner, UNLESS the owner is flagged or corrupt. But when non-combatant, yeah, safe zone is fine I think. I think that should go for in-node housing as well.
Hutchy1989 wrote: » Just make it so corrupted players cant enter a freehold zone. Easy.