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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mob Spawning Style
Snekkers
Member, Alpha Two
Imo, mobs shouldnt be spawned in groups like in WoW where u run from group to group. It should work like in New Wolrd where animals live in the forest, and deadmans are walking on thier village, it makes hunting for food more engaging than just grinding food
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Comments
Also, here's hoping they have a respectable respawn time, so we don't get overwhelmed because the respawn time is too fast for the time to kill each mob.
Wonder if the ideas for mob spawning from the failed initial approach from Ultima Online if with some much knowledge and tech since whether a modified version wtih more intelligent AI,/ procedural approach might work.
Similarly, the ideas that Everquest Next had, I was very much looking forward to..