Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Mount hunting Idea
Crango
Member
It would be nice if we can get a Mount/ Pets Spawn locations ( as a actual mount ) to capture it and be able to ride or fly depends on the one we as players hunting.
Let’s say more of a high end map where their will be elite mobs all over the place and will be harder to capture a mount the rarity of that mount should be higher. As in terms of basic, common, legendary, arcane, so on. Same goes for pets.
There also should be a timer in Mounts/ Pets that Spawn and only limited to 1 that walks in random directions each time they spawn so people don’t camp spawn area.
The higher rarity and harder to capture a Mount/ Pet will require more items. You can fail to capture them someone else might have a higher % chance in capturing them before you.
In order to capture Mounts / Pets we need a item that can be looted from Quests,raids,dungeons,dailies, weekly quests ,etc. and the currency or items we loot there should be different as for mount you need a mount hunting items, for pet you need pet hunting items.
As for example look at Order and Chaos 1. It got that system.
What you all think?
Thank you for reading.
Let’s say more of a high end map where their will be elite mobs all over the place and will be harder to capture a mount the rarity of that mount should be higher. As in terms of basic, common, legendary, arcane, so on. Same goes for pets.
There also should be a timer in Mounts/ Pets that Spawn and only limited to 1 that walks in random directions each time they spawn so people don’t camp spawn area.
The higher rarity and harder to capture a Mount/ Pet will require more items. You can fail to capture them someone else might have a higher % chance in capturing them before you.
In order to capture Mounts / Pets we need a item that can be looted from Quests,raids,dungeons,dailies, weekly quests ,etc. and the currency or items we loot there should be different as for mount you need a mount hunting items, for pet you need pet hunting items.
As for example look at Order and Chaos 1. It got that system.
What you all think?
Thank you for reading.
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