Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Options

Resetting traps by players

I dont know if they allready planned something like this but i assume there will be plenty of traps and snares in the open world and dungeons. It would be cool if players themselves could re-set these traps. This would mean that players always have to worry about checking for traps in f.ex specific dungeons/farmspots. It would be always handy for groups to have a person who can clear traps/help avoid traps.

F.ex
Group 1 entering a dungeon and stumbles into a trap. After recovering could reset the trap and continue inside. (If Group 2 falls into the same trap, maybe get a notification so that they can set up an ambush on group 2 or atleast be prepeared.)

Group 2 cant just freely follow the path of dead mobs inside. They have to check for traps to not spring the alarm for Group 1.
Group 2 could set the same trap for Group 3 etc.
Also Group 1 have to check for traps or take a chanse they are the first one there.


Also would be cool if traps where sometimes postive, activating a shortcut or something or a new route inside a dungeon.

What do you guys think.

Comments

Sign In or Register to comment.