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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Should PARKOUR be available to ALL classes in Ashes of Creation?
Jahlon
Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
Comments
simple Jump and climb as the environment is designed and everyone can do it... IS ALL you need out of an mmo...
'Broken' implies something that doesn't work as intended, such as a broken window fails to keep the wind out and a broken bow string fails to shoot an arrow.
An archer or a mage shooting at a climbing figure isn't broken any more than an archer or a mage shooting at a figure standing in a field is broken.
If parkour is class specific than other classes need a way to interact with the environment like cutting trees to create roadblock or digging holes/trenches, etc. Otherwise it creates an imbalance as some classes will have more freedom with their environment as opposed to the rest.
But the thing about sieges is that, those 3 extra levers he talked about, they are basically more objectives for defenders and attackers to take into account while planning the event. I don't think it would be bad thing entirely but it would need to be planned properly so that the gates don't become meaningless.
At the end of the day, if done for cosmetic reasons, it can be done post release. If done with gameplay impact in mind, then it would be a needlessly complicated feature with design changes to various core aspects aside from tons of terrain modifications and some unforeseen consequences. So I just dont see just how parkour is feasible.
Broken here implies that it would become too powerful of a thing by itself. For analogies sake, Not "broken" as in a broken window but "broken" as in bullet proof glass against pistol.