Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
The potion launcher - should that technology exist?
Marzzo
Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
In AoC apocalypse, there was a weapon called the potion launcher. Personally I dislike modern/semi modern weapons in MMO (like guns etc)
The potion granade launcher, is blurring the lines, but I feel that it does not fit into the game
What are your thoughts on potion granade launchers?
The potion granade launcher, is blurring the lines, but I feel that it does not fit into the game
What are your thoughts on potion granade launchers?
1
Comments
Nothing unique about it.
Doesn't add value or systems.
Looks bad imho
What about the good old ship catapult ? As far as this game is considered to be a Fantasy I personally
feel, that "real" gunpowder driven guns are misplaced ...
But of course this reflects my personal opinion, only.
Kind regards
Well, there is nothing fantasy about swords and bows either yet they are an essential part of any fantasy MMORPG. Either way, IS stated they don't want gunpowder in the game so not sure if there is any use discussing it.
However, this post is about a potion launcher which according to the wiki is going to be a magical form of gunpowder. Firearms were actually used in Europe during the late middle ages and earlier in China, so it will fit the game well. I think it's great that we will have a new type of weapon that isn't typically in other MMOs so I look forward to testing it out actually.
To be honest I didn't even know ship catapults were a thing. If they would be fun to play with in-game, I have nothing against them.
My understanding of the wiki is that there will be one handheld version and one for the ships.
https://ashesofcreation.wiki/Potion_launchers
No guns. How about potion launchers?
Can you sink a ship with bows and arrows? What if you don't have one equipped.
Ramming grappling and boarding are only viable if you have numbers/higher gear score. What if you have a smaller crew. Shouldn't there be an alternative tactic for them to destroy/defeat the opponent's ship?
Greek fire sounds cool, can't find it on the wiki though. Maybe it has another name.
Do you remember which stream?
You cannot sink a ship with bows and arrows, but you can kill the crew then take the ship.
Greek fire isn't in the game, thus far. But you can Google it. I was using as my mental reference pre-gunpowder naval tactics. For example, Rome vs Carthage or Greece vs Asia Minor.
No It might have been a 2019 one, or early 2020.
There won't be. There was a handheld version of the potion launcher used in the "Apocalypse" game that was a Battle Royale experiment that Intrepid used to test their engine. (Apocalypse ended and there is no indication it will be available again in the future.) Since then, they said they'll be using potion launchers purely in ship combat as a large-scale weapon akin to a catapult launching Greek Fire or other incendiaries (which is not at all modern; ancient Greeks used a similar combat technique).
It's possible they'll change their mind and reintroduce them to personal combat at some point, but I don't see that happening. We already have 4 other magical ranged weapons that players can carry around. We don't need a 5th one. (I say this as someone planning to mainly play a Mage; I'm quite satisfied with our options.)
Note that "potions" are not modern in any way. They are fantastical and have no real-world equivalent. They exist purely because of magic; think of them as magic in liquid form. Potion launchers are basically ways for ships to cast spells at each other. In a game like Ashes of Creation where magic is common and plentiful, it fits pretty well.
A potion launcher weapon isn't like a black powder weapon. It is what this culture developed instead of black powder weapons.
I have to disagree with your first statement. The group with superior ship/ship equipment should win( e.g better potion launchers/greek fire)
If you are asking for greek fire to replace potion launchers then sure, I have no issues with it.
I dunno, it was pretty cool that you had ancient Byzantines spraying the stuff out from pressurized nozzles mounted on their ships. They carved these beast heads and had the stuff coming out of their mouths, so it looked like a huge fire-breathing creature in the water. And the stuff was basically identical to a modern day flamethrower as employed by militaries around the world. This was being used back in the 7th century; in a time sometimes called the Dark Ages, or extremely early Medieval period in Europe, you had ships mounted with modern flame throwers. That is freaking AWESOME.
This is a crude 12th century concept of what it was like, but contemporary accounts painted a much more awesome picture than what this later painting tried to illustrate.
Here's a handheld version, from an early 17th century manuscript speculating on what it would look like. Tell me that's not oddly futuristic.
Funny enough, it actually looks a lot like the potion launchers used in Apocalypse.
Presumably, we would have lost a lot of the technology we used to have when those few who escaped arrived in Sanctus and found it a magic-barren world.
i HATE seeing modern stuff in FANTASY magical world
tell me how many people in hogwarts used bike or cars? none they didnt need to.
in a world where you have magic and magical enchanted items, you never DEVELOP THE NEED to have mechanical engineering to create engine that runs on steam or oil and needs maintenance and is messy...
i DETEST potion launcher . crossbow. guns . cars. steampunk . pumps. engines
in games.
need to have water delivered to a village ? get a very expensive and big (MUST NOT BE EASY TO OBTAIN) water crystal or enchanted gem that pours water from another dimension (it could be a water world)
the enchantment can fade in time and add demand...
MY POINT : any kind of engineering is unnecessary/unwanted in magical fantasy world where magic exists at large. and i hate potion launcher/grenade launcher/steam things... / mechanical things
Are you opposed to blacksmithing, since that is engineering? Thus, are you opposed to metal armor and weapons?
The Elixir of Death?
And more like a slingshot that yeets explosive flasks or whatever?
It would just be fireballs for the magically challenged, and give a constant demand for alchemists to make ammo for