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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Pets should do *SOMETHING*. Maybe auto-loot, for you?
Tyranthraxus
Member, Alpha Two
In today's live-stream, it was specifically mentioned that pets will be fully-cosmetic. Yours truly understands that some people collect pets in MMOs, but I never have. It just always felt annoying to have a floating/following cosmetic item on the screen that served no purpose.
Even if they don't grant bonuses, couldn't they at least serve as an auto-loot function?
Even if they don't grant bonuses, couldn't they at least serve as an auto-loot function?
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I would like the option to be the sort of person that has no pets, and not have to be concerned about anything in particular that is core to gameplay, affecting me because of it.
I prefer them being purely cosmetic so they aren't required. I don't really like to have them and find it silly that my bdo character is surround by small animals collecting items.
I think you might have gotten a bit confused. Cosmetic pets are cosmetic only. There will also be combat pets that are available for any archetype, and summoned pets available to the Summoner archetype and potentially to non-Summoners who have that as a subclass and slot the proper augments.
Here is an interview from 2 weeks ago that has Steven talking about combat pets.
https://youtu.be/mDhg3TNpNP4?t=42m18s
If you want pets that aren't just cosmetic, you can get them.
Fortunately, it would not! Pets are (presently) planned to be perfectly attainable, in-game.
I did catch this. No confusion - but REMEMBER: *Combat* pets will be separate and apart from cosmetic pets, in that they will require some of your skill-point allocation; your toon will sacrifice some of your strength, in order to empower the pet. *Cosmetic* pets will have no bearing on your toon's skill points.
Some fun cosmetic easter eggs are always nice though, having them react to emotes or play with other specific pets, things like that. Social usefulness rather than gameplay usefulness.
You want the ability for them to do something for nothing? Why?
Also, are you now taking back your original post, in which you said, and I quote:
Which I demonstrated is false.
You don't like cosmetic pets. You don't need to have one. You want a useful pet. You can get one. What is the point of this thread?
..I miss Joint..
I made a similar thread a while back, because my initial thought was a bit like yours. However, that thread and more thinking also made me reconsider.
The pets in the shop are full pets. They aren't skins for ingame pets. If those pets ever start serving a function at all, they start either being pay to win or pay to convenience. Either is no go. No auto-looting, no pet battles like in WoW, and certainly nothing that helps in combat in any way.
The ONLY way to make pets have a function in the game without Intrepid breaking their word is if they change the store pets to be either a pet on it's own like now, that does nothing, or a possible skin for an ingame achievable pet that serves a function. Like a mount skin. But they have to keep the option to have it be a stand-alone cosmetic pet also.
As an aside, I didn't like BDO's pet-as-looters system. I would much rather we get a good auto-loot system without that.
I agree with this. Making pets a gateway to autoloot seems like gating good gameplay mechanics. Quite happy with wow's aoe looting to just be a toggleable feature or maybe something of a non combat perk with others to spec into for optional "conveniences".
I am fine with cosmetic pets its another type of self expression and perhaps have the cosmetic pets toggleable or with a screen cap slider.
I’d much rather have an adorable Firefox kit following me along for aesthetic companionship.
It would be awesome if we had the option to change their size or color for cosmetic / role-playing purposes.. no mechanics tied to what pet I need to have out, please.
- Deep thoughts by Jack Handey
This was how power-levelling was done in L2 solo, no lost time picking up loot, but the risk others might come and pick it up was always there. Might not pickup until the ground was littered with gold for up to an hour and only grab any significant drops!
Should a pet have a function of picking up, then whilst I would prefer not, I don`t mind if the pet picks up some time after the loot is free for all to pickup but not before.
Slow to pickup, miss out of your loot!
This is subject to change, of course, but in Alpha 1 you had to loot each enemy individually. On a positive note, there were indications that something was lootable, so it wasn't that bad.
Boom! another ninja-loot headline appears, yoinks your spare change and disappears in a smokeflash.
Lies & Slander I tell you!
Where's my rogue when I need him?
Im very 50/50 to it, just depends on how looting feels at launch.
How is that pay to win? it is not even close. At best its pay to be lazy...
Pay-to-convenience is still pay-to-win; The goal is to completely avoid both.
Any other mechanics would just create a forced need to have pets with you at all times. If I don't wanna have a pet with me, for any reason ranging from RP to screen clutter, I shouldn't be deprived of auto-loot if that were to be a thing.