Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
UE 5 and GPU Requirements
Possum
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Forgive my ignorance, but I'm afraid I don't know much about UE 5 and I haven't had a lot of time to research it. What would be a reasonable general recommendation on a GPU for AoC? What would be a minimum requirement for it to be playable without being ugly?
Sadly, the GPU situation being what it has for the last couple years, I've not been able to upgrade and I'm currently running a MSI RX 480 ARMOR OC 4 GB in my PC.
My CPU is a Core i5-9600K @ 3.7 GHz and I've got 32 GB of DDR4 RAM.
Not the latest and greatest, obviously, but it's what I've got for now.
Sadly, the GPU situation being what it has for the last couple years, I've not been able to upgrade and I'm currently running a MSI RX 480 ARMOR OC 4 GB in my PC.
My CPU is a Core i5-9600K @ 3.7 GHz and I've got 32 GB of DDR4 RAM.
Not the latest and greatest, obviously, but it's what I've got for now.
0
This discussion has been closed.
Comments
On the last live stream, we saw a video of 1300 (castle sieges are planned to be 250v250 or 500v500) animated players which resulted in an average of 30fps on a RTX 3070 and 1080p solution. As we are still between Alpha testing phases you can expect a lot more optimization to happen.
I'm going ahead and closing this thread now, but please feel free to reach out again if you have any more questions!