Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Visual Damage Effects on Creatures
darkseraph
Member, Alpha Two
I think it would be really cool if they could overlay visual meshes over creatures we are fighting. For example if we were fighting a creature with a sword after it took so much damage a mesh would appear on the creature so it has cuts and dinted armor.
If you used fire or ice it would display accordingly as well as become more severe when health is even lower.
A visual aid to see his health as opposed to the traditional health bar. Not saying to get rid of the bar, just maybe see if this extra extra is possible.
If you used fire or ice it would display accordingly as well as become more severe when health is even lower.
A visual aid to see his health as opposed to the traditional health bar. Not saying to get rid of the bar, just maybe see if this extra extra is possible.
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