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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
animal husbandry vs Necromancer
Reflet
Member, Braver of Worlds, Alpha One, Alpha Two, Early Alpha Two
Hello all!
Animal husbandry being all about life (savage animals and the life in their veins), a necromancer specialized in the "undead" mastery would be, or not, able to tam and breed living creatures (mounts, pets,...), and if not, to "tam" undead creatures or demons?
Animal husbandry being all about life (savage animals and the life in their veins), a necromancer specialized in the "undead" mastery would be, or not, able to tam and breed living creatures (mounts, pets,...), and if not, to "tam" undead creatures or demons?
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Adventurer Classes have no bearing on Artisan Classes.
So if it is possible for an Artisan to do it, then any artisan can do it regardless of their adventuring class.
Thanks for the link.
I make a difference between necromancer (with undead) and demonolgist (with demons) (if one archetype of the summoner class would fitt to it).
As Jahlon said -
Animal Husbandry really has nothing to do with Archetype.
Summoners Control whatever the Summon; they don't tame them.
Taming is done via Animal Husbandry; not Summoning.
I think your "Undead faction" would more likely come from Social Organizations, rather than Artisan path or Archetype choice.
Ashes is specifically designed to move away from antiquated faction based pvp games, as those will inevitably devolve into majority single faction servers because people don't want to be on the losing side.
A life/Death faction would be antithetical to one of ashes core design pillars. you are welcome to rp with dark/undead looking mounts assuming they are present in game to fit a necromancer aesthetic however in no way should those mounts be locked to your specific class.
Another thing to consider is you may not be spending your time running your summoner with cleric secondary. there could be encounters where you'll want to swap your secondary archetype and run as a Wild Blade, Spellmancer etc. because you aren't locked into your secondary.
The Wolves of Verra
are recruiting: https://discord.gg/Rt8G3sNYac
In Vanguard saga of heroes, the necromancer had a skill to randomly take out of a corps some a body part to "fix" it into their animated pet in order to upgrade it.