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UE 5 CPU Specs

Sooo I has been wondering if these people already released some PC specs since migration to UE 5 started.

Kinda interested in knowing how many cores would this game be able to utilize properly, I would love to be able to go to war with decent fps count and not a slideshow like most MMORPG out there whenever there are 2 ppl on screen.

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    NoaaniNoaani Member, Intrepid Pack
    If you want to look in to this yourself, look at spending some time in Fortnite.

    It has been flipped over to use UE5, and as far as I am aware is the only game that currently is using it.
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    TragnarTragnar Member
    edited March 2022
    afaik the migration to ue5 doesnt affect pc specs negatively
    “Ignorance, the root and stem of all evil.”

    ― Plato
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    If IS could actually utilize newer gen processors to their fullest extent i would be extremely grateful
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    VaknarVaknar Moderator, Member, Staff
    We haven't released the finalized recommended PC specs and minimum requirements for the game quite yet. We'll have a better idea as we progress further in development :)
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    QuiQSilver wrote: »
    If IS could actually utilize newer gen processors to their fullest extent i would be extremely grateful

    If this game could really do it I would definitely be buying a top of the line 16 cores 32 threads CPU.
    Tragnar wrote: »
    afaik the migration to ue5 doesnt affect pc specs negatively

    I know, but still, ue5 allow high core counts for gameplay but at the end it will all depend on the game itself.
    Noaani wrote: »
    If you want to look in to this yourself, look at spending some time in Fortnite.

    It has been flipped over to use UE5, and as far as I am aware is the only game that currently is using it.

    I'll pass, Fortnite is not a good example of a in screen high head count, each match only have 100 people while on a MMORPG war, 100 ppl would be like the very very very minimum.
    Vaknar wrote: »
    We haven't released the finalized recommended PC specs and minimum requirements for the game quite yet. We'll have a better idea as we progress further in development :)

    Thanks for the update! <3
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