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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
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To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
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dbenaharon97
Member, Alpha Two, Early Alpha Two
This question is more of a request. Will you consider not allowing youtube/online guides for dungeons, farming, ect...
It will allow for a stronger community forcing players to talk to each other, saying "dont use guides if you dont want" doesnt apply bcuz it is a competitive game, besides allowing players to sell ingame books with secrets about a dungeon and such could be very cool and easy to implement.
thanks for reading this long post
It will allow for a stronger community forcing players to talk to each other, saying "dont use guides if you dont want" doesnt apply bcuz it is a competitive game, besides allowing players to sell ingame books with secrets about a dungeon and such could be very cool and easy to implement.
thanks for reading this long post
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Comments
But how can IS prevent it? Isn't that the question we should ask?
They cannot prevent someone from posting on youtube under a different name.
Thank you for answering so fast, cant IS copyright claim videos/notice before during streams/make a short youtube video explaining the idea. People enjoy cool new ideas from a cool new mmo
Then Intrepid would look like clowns.
That being said it would be nice if they atleast kept a bunch of things hidden or scramble thing on release, For example dont show all metropolis in alpha and so on so there still discovery left when game comes out, they could hide some content/dungeons and test them internally so players wont see them during testing.
Tbh i realy dont want them to allow max level in beta phases except maybe right near the end so people cant do all of it before game come out so some of it still atleast hidden on release.
Also dungeon idea that could be cool i just thought of what if there a resource node thats a big boulder and when it gets harvested 1 billion time for example it breaks revealing tunnels filled with mobs that rush out and attack players could be strong goblins or kobold or earth elementals and now bam there a dungeon that appeared there
Some thing triggering by other means not just node development could be interesting i reckon especially for that miner doing his mining thing then suddenly the rock he hit every day something breaks revealing a secret passage :P
Most won't explore or try much. They'll ask what's the best meele weapon. Where do you get this an that, drones.
They'll weed themselves out If the game doesn't meet them halfway.