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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Isn't wows druid based on the druid from DnD? And isn't a lot of the class design in ashes also taken from DnD?
I don't think a copy paste from wow would be a good idea, but a nature based archetype like a druid would fit the game very well.
And it's not like you will give the archetype druid all the roles, instead you give the other archetypes druid-like abilities. So a tank/druid will get bear stuff, rogues/druid will get the cat stuff, and so on.
The druid itself will most likely be a support class.
Pathfinder Druids have Wild Shape, yes.
Ranger is the Nature-based Primary Archetype.
Summoner is the companion Primary Arcyetype.
Beastmaster is probably the closest to Druid for Ashes.
I wouldn't call Ranger a nature-based Archetype, It's a bow/stealth archetype. I mean a lot of it's abilities have fire and flames in them.
But yes, i do believe it's the closest we have to a nature-based archetype, but nothing like a druid.
Flame line is a possible Active Skill. Yes.
Beastmaster is probably closest to Druid.
If Intrepid is smart they won’t listen to any ideas from WoWBabies. They ruined there own game with the horrible ideas they thought the wanted, but they never learn their lesson.
A nature themed class is fine. But one that has to have a heckin “bear form” and “cat form” is a WoW themed class. Not to mention one that Blizzard themselves could never balance.
One could argue there are already nature themed archetype options.
I never said it's should be a copy pasta from wow? I just gave examples on how they could handle the secondary archetype arguments. And I don't really care about bear or cat, they will probably take inspiration from pathfinder and DnD and add stuff like dire wolf, ape, snake and more. As I said, do not copy pasta from wow....
Shapechange does not have to be Wolf or Bear or Cat - Ashes has plenty of its own fantasy forms to choose from, like Grave Beast or Scalerunner or Glimmering Geode. I don't expect Ashes to have a class with Shapechange, though.
To be perfectly honest... I don't know. Ranger is the only ranged melee archetype so will probably within that, nothing nature Magic based.
When I first found ashes I wanted to play cleric/range to get that druid feeling I like. I will still probably play it, but from what I have seen, secondary archetypes won't have big impacts on the overall class so I'm not sure.
You haven't seen Secondary Archetypes or augments in action.
I'm expecting Ranger to have a Nature Magic augment School.
Just as I'm expecting Rogue to have a Shadow Magic augment School.
We shall see what truly happens...
IF we were to have a druid archetype I would want one who was mainly a nature driven spell caster with some very light heals. I.e. spells like thorn blast, wall of thorns, summon swarms, call lightning, summon weather, thunder clap, pass unseen, entangling vines, the only shape changing thing I would even consider is a meld type spell where you could meld with the forest. With the weather spells, something pretty massive, not some 5x5 stinking little dark cloud above someone's head. Not that I don't like the shape changing thing in wow, I would just avoid anything remotely close to it and push strongly for something new and refreshing to play.
I want to play a fun game
Shapeshifting could an exclusive augment School. Seems unlikely.
That's not a terrible idea having it as a 9th archetype added sometime later. I could see that being entertaining