George_Black wrote: » In L2 a player shop would have the caption "A grade craft 3kk or 1.5kk". You would then see a list of items that that player could craft, see if you had all the mats listed under the desired item and you'd click yes. Then the item would appear on your inventory and your gold would go down by 3kk or 1.5kk or whatever the crafting cost was. No trade needed.
Noaani wrote: » George_Black wrote: » In L2 a player shop would have the caption "A grade craft 3kk or 1.5kk". You would then see a list of items that that player could craft, see if you had all the mats listed under the desired item and you'd click yes. Then the item would appear on your inventory and your gold would go down by 3kk or 1.5kk or whatever the crafting cost was. No trade needed. This works in a game with a passive crafting system, but wouldn't work if there is any kind of active system.
tautau wrote: » If a high-level crafter stole the mats for himself, cheated a customer, he or she would be putting themselves out of business. Word would quickly get around not to trust them and no one would use them as a crafter ever again. They would just get to cheat people once, and that would probably happen before they got to a really high level.
George_Black wrote: » Noaani wrote: » George_Black wrote: » In L2 a player shop would have the caption "A grade craft 3kk or 1.5kk". You would then see a list of items that that player could craft, see if you had all the mats listed under the desired item and you'd click yes. Then the item would appear on your inventory and your gold would go down by 3kk or 1.5kk or whatever the crafting cost was. No trade needed. This works in a game with a passive crafting system, but wouldn't work if there is any kind of active system. Man, the amount of times you talk as if you know things about, let's say, a certain game with "passive crafting", just so that you can have an opposite opinion. What do you mean passive crafting? What's passive about crafting in L2?
George_Black wrote: » No, please do. What is passive about L2 system and why "it wouldnt work" in AoC in order for players to provide crafting services (just like they do in L2)?
unknownsystemerror wrote: » You can want what you want. Doubt you will get it.
George_Black wrote: » Anyway, noannis is talking about other mmos, mmos with active crafting and finishing touches by the crafters that for some reason would pose a challenge to coders, or what have you.