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Developer API's for guild maintenance
Ravel
Member
The question was asked before in a different form, but was not actually answered (https://forums.ashesofcreation.com/discussion/45678/developer-apis).
I think it would be a good idea to have API's for guild maintenance outside the game itself, or at least an API for retrieving the guild roster outside the game to help guild to organise themselves not only inside the game.
I think it would be a good idea to have API's for guild maintenance outside the game itself, or at least an API for retrieving the guild roster outside the game to help guild to organise themselves not only inside the game.
The verb, not the composer name.
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Keep in mind though, Intrepid plan on having a solid in game UI to assist with these things, and to implement their own app for the game. It may well be that they decide to cover everything they consider important themselves between the in game UI and the app.
I was thinking about API's that have no influence on the communication between gaming client and the game server(s), and for that reason have nothing to do with add-ons, but instead API's that open a limited amount of the game server data (having to do with guild rosters and agenda's) to the outside world, nothing more.
@Kazan Tenno Indeed, I had web development for guild sites in mind.
If that was available, I'd write that into my website!
Irkallu discord: https://discord.com/invite/CB3ZrnD
Imagine in Eve Online, INIT, GoonSwarm, TEST, Any of them trying to manage and run that without that function.
Sounds like a great selling point to not have them.
I mean maybe, but Im not talking to be like them mind you. But a guild management API...
How big are the raids?
How do you handle loot?
How do you interface the guild with better environments.
Steven has said over and over they want to bring the "Massive" back into MMO. That means guild sizes larger than 300, And even if it is 300, with a lack of an API and a team that has deadlines and schedules managing a guild interface system, I think its a little unrealistic, and API will help, you can clamp the data it access, etc. I think it would be very ignorant(no offense intended) to not allow an API at all.
This will be particularly true of established guilds planning on migrating into AoC. Many of their potential enemies are using this time to plant spies pre-release.
I get where your coming from.
How many of these massive guilds have private web sites and discord where they handle this kind of thing?
Sounds like a plan, to me. I mean, they even had the big Dev Discussion about what players wanted in-game for Guild management. There's currently no final version, but there's certainly a plan.