Hello wonderful people!
TL:DR: What is already known about the lore of ashes and what would you like/would you not like to see about lore and system implementations regarding Game Lore?
Now we all know that the world of warcraft (up to the wrath of the lich king) and final fantasy 14 have amazing in-game history, character stories, and story arcs. Obviously, stories are important to an MMORPG to keep people invested. Majority at least.
What do we know is already set in stone in terms of the story for ashes?
- How was the world created? Will the nodes have specific histories in the library specifically to their type? (divine focuses more on the god/creator aspect, military focuses more on the wars fought in the past, etc)
- Will we be the first to live on the planet? Does it have a history?
- How much focus is there on the lore aspect considering this is a, mainly player-driven game?
This is mainly a question of "what do we know?"
On to "what would you like to have/see?"
My list would be as followed:
- Have libraries in the city with achievements in the past of the city & server itself.
- have it updated with lore Infos you don't find anywhere else in the game. side stories of characters, places, and so on if you will.
- Have your own bookshelves with books you find exploring/fishing/looting, cooking recipes, etc. your personal treasure trope of history and lore in your own home
- let each node style have its own focused lore that you can explore if you visit.
- Have the city itself have a history! If that node area (area not the specific city itself) had a couple of sieges under its belt where it got destroyed/downgraded, let there be a battle report from a witness showcasing what happened on that day.
- Same goes for guilds and their housing.
End of thinking capacity.
I'm sure you get where I'm going now. I would love the lore to be as extensive as WoW or FF14. While its not everyone's cup of tea, this would be great especially for RP players IMO.