Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Sub price, cosmetic shop and alternative rules server.

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Comments

  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited April 2022
    Atama wrote: »

    Costumes have an objective advantage that no other cosmetic provides. If you can’t get them in game, then there is no equity.
    Yes there is.

    Even the simple fact that some people enjoy shopping and some people prefer earning in game makes the two types a form of equitable.

    Equity means being fair (or, more specifically, an attempt at fair distribution). Sure, there may be one of these two that has an objective advantage, but the other (piecemeal) absolutely has a subjective advantage.

    That is equitable.

    That is the definition of the difference between equitable and equal.

    If Steven wanted to say that he will intend on making cosmetics earned in game and cosmetics bought via the store functionally the same, then there is no reason to use the word equitable. The very use of that word *requires* there to be differences between the two.

    Since he was speaking from a high level perspective at the time, one could argue that if there is no high level difference, then Steven would be incorrect in that statement.
  • edited April 2022
    Nope, it isn't even reasonable for intrepid to offer a "cosmeticless server" when they have already disregarded the possibility of different ruleset servers and it simple goes against its original revenue propose.

    Tbh , i'm personally not the biggest fan of cosmetics, may it be from a cash shop or ingame acquirable, and that, is for the exact same reason stated by @Noaani
    "The fact that I can't tell what you are wearing by just looking at your character."

    I would gladly accept a option to toggle on/off for cosmetics.
    Sadly Steven already denied the possibility of such a thing.
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    Aren't we all sinners?
  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Atama wrote: »
    I also haven't seen any weapon skins. I do recall weapon effects from Kickstarter (though I have no idea what they'll look like, I sure hope they are cool).

    APOC had various weapon skins that could be earned in the path and for sale in the APOC store.
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  • BlackBronyBlackBrony Member, Alpha Two
    If it’s just the fact it exists I feel the most logical conclusion is just don’t use it as others suggested, and enjoy the fact that whales make your gaming experience cheaper.

    The same argument could be made by boosts. I wouldn't mind people paying 50 to get to max level, so?

  • HumblePuffinHumblePuffin Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    BlackBrony wrote: »
    The same argument could be made by boosts. I wouldn't mind people paying 50 to get to max level, so?

    I would say that covering up your armor while there’s a planned indicator to tell you what you’re predominate armor type is for other players creates a pretty loose argument that the shop is p2w.

    Throwing in items like that would not receive my same argument from most people. That kind of thing is very clearly , without exception in the context of this game p2w. That’s not at all a 1:1 comparison and stated multiple times would not be in the game.

    If Steven were to even hint at allowing things like that after specifically speaking against those things, I would hop right over to the other side of the fence on this and protest as well, and I’m sure many others would do so as too.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Atama wrote: »
    Dygz wrote: »
    Aren't the individual pieces of the store sets for NPCs?
    You can't acquire individual pieces in the same colors as the store versions, AFAIK.
    Individual pieces of the costumes, yes.

    There are also individual pieces of cosmetic gear for sale each month (accessory cosmetics) that you can mix and match. Hats, rings, gloves, boots, belts, cloaks, masks, a huge variety. A couple months ago there was even a little telescope that I believe could hang from a belt or something.
    Yes. Sorry. I probably should have quoted Noaani to be clearer.
    My point is that you can't recreate the store sets by dyeing the individual pieces we acquire in game.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Dygz wrote: »
    Yes. Sorry. I probably should have quoted Noaani to be clearer.
    I had no idea that post was directed at me, honestly.

    Quotes really are useful.

    Indeed you can't recreate exact costumes. But that isn't really the point.

    When Steven said the cash shop and in game cosmetics will be equitable, he wasn't talking about any individual look or item, he was talking about the over all notion of getting cosmetics in the cash shop versus getting them in game.

    As such, I wasn't talking about individual looks or items either, just that same general notion.
  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Atama wrote: »
    I also haven't seen any weapon skins. I do recall weapon effects from Kickstarter (though I have no idea what they'll look like, I sure hope they are cool).

    APOC had various weapon skins that could be earned in the path and for sale in the APOC store.

    Ah, I missed those, my involvement in APOC was limited because it was a chore. I did some of that testing but it was awful.
     
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