Noaani wrote: » Atama wrote: » Are we sure that is the case for skins? We don't yet know how skins will work, so it may not be the case for them. However, skins are (as far as I can see) mostly to be found in game, while costumes are to be found on the store. As such, it is the costume aspect of cosmetics that are the issue here.
Atama wrote: » Are we sure that is the case for skins?
Atama wrote: » Noaani wrote: » Atama wrote: » Are we sure that is the case for skins? We don't yet know how skins will work, so it may not be the case for them. However, skins are (as far as I can see) mostly to be found in game, while costumes are to be found on the store. As such, it is the costume aspect of cosmetics that are the issue here. That's just untrue. Every month, there is one costume and one skin for sale. There are the same number of costumes as there are skins. For example, this month we have the Badland Scavenger Handwraps, which is a glove skin, and the Desolation Outlander costume. I've bought more skins than costumes from the shop, because I like the idea of piecing a unique appearance together from different cosmetic pieces than getting one costume covering my body. (Though I do have a few costumes that I thought looked really cool.)
Noaani wrote: » Atama wrote: » Noaani wrote: » Atama wrote: » Are we sure that is the case for skins? We don't yet know how skins will work, so it may not be the case for them. However, skins are (as far as I can see) mostly to be found in game, while costumes are to be found on the store. As such, it is the costume aspect of cosmetics that are the issue here. That's just untrue. Every month, there is one costume and one skin for sale. There are the same number of costumes as there are skins. For example, this month we have the Badland Scavenger Handwraps, which is a glove skin, and the Desolation Outlander costume. I've bought more skins than costumes from the shop, because I like the idea of piecing a unique appearance together from different cosmetic pieces than getting one costume covering my body. (Though I do have a few costumes that I thought looked really cool.) I said mostly, and also as far as I can see. Intrepid have stated that costumes (note; costumes, not cosmetics) are available from the store - and have not said they are available in game. They have also talked about the flexibility of in game cosmetics over store bought costumes, and how in game cosmetics can be mixed and matched while store bought are all or nothing. What is up for sale now is unlikely to be an exact representation of what will be on the store when the game launches. The only way to interpret what Intrepid have said that I can see, is that when the game launches, you will be able to find individual slot cosmetics in game, and buy costumes that cover all slots from the store. While there may be the occasional situation that breaks this rule, this does seem to be what they are generally aiming at. If you have a different interpretation of the various comments made, cool.
Atama wrote: » I do have a different interpretation. Steven has said, "I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements." If you then can only acquire costumes from the store and they can't be achieved in-game, then that belies his statements.
Noaani wrote: » Atama wrote: » I do have a different interpretation. Steven has said, "I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements." If you then can only acquire costumes from the store and they can't be achieved in-game, then that belies his statements. I disagree. If the store sells full costumes, and you are able to earn individual pieces in game that can be mixed and matched, as well as recolored, these are equitable notions.
Dygz wrote: » Aren't the individual pieces of the store sets for NPCs? You can't acquire individual pieces in the same colors as the store versions, AFAIK.
Atama wrote: » Noaani wrote: » Atama wrote: » I do have a different interpretation. Steven has said, "I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements." If you then can only acquire costumes from the store and they can't be achieved in-game, then that belies his statements. I disagree. If the store sells full costumes, and you are able to earn individual pieces in game that can be mixed and matched, as well as recolored, these are equitable notions. Costumes, unlike individual pieces, can be worn without restriction over anything. There is no other cosmetic that can do that. If you can’t get costumes in-game, Steven lied. I’d rather believe Steven over your baseless speculation.
Noaani wrote: » Atama wrote: » Noaani wrote: » Atama wrote: » I do have a different interpretation. Steven has said, "I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements." If you then can only acquire costumes from the store and they can't be achieved in-game, then that belies his statements. I disagree. If the store sells full costumes, and you are able to earn individual pieces in game that can be mixed and matched, as well as recolored, these are equitable notions. Costumes, unlike individual pieces, can be worn without restriction over anything. There is no other cosmetic that can do that. If you can’t get costumes in-game, Steven lied. I’d rather believe Steven over your baseless speculation. You are thinking equal, not equitable. Equitable basically means fair and even. Sure, costumes may have that advantage over piecemeal, but piecemeal allows for more customization. You may prefer one of these over the other, but others would prefer the other. Thus, fair and even. Not equal by any means, but equitable.
Atama wrote: » Costumes have an objective advantage that no other cosmetic provides. If you can’t get them in game, then there is no equity.
Atama wrote: » I also haven't seen any weapon skins. I do recall weapon effects from Kickstarter (though I have no idea what they'll look like, I sure hope they are cool).
HumblePuffin wrote: » If it’s just the fact it exists I feel the most logical conclusion is just don’t use it as others suggested, and enjoy the fact that whales make your gaming experience cheaper.
BlackBrony wrote: » The same argument could be made by boosts. I wouldn't mind people paying 50 to get to max level, so?
Atama wrote: » Dygz wrote: » Aren't the individual pieces of the store sets for NPCs? You can't acquire individual pieces in the same colors as the store versions, AFAIK. Individual pieces of the costumes, yes. There are also individual pieces of cosmetic gear for sale each month (accessory cosmetics) that you can mix and match. Hats, rings, gloves, boots, belts, cloaks, masks, a huge variety. A couple months ago there was even a little telescope that I believe could hang from a belt or something.
Dygz wrote: » Yes. Sorry. I probably should have quoted Noaani to be clearer.
unknownsystemerror wrote: » Atama wrote: » I also haven't seen any weapon skins. I do recall weapon effects from Kickstarter (though I have no idea what they'll look like, I sure hope they are cool). APOC had various weapon skins that could be earned in the path and for sale in the APOC store.