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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Instanced Training Area
Gragis
Member, Alpha Two
So I own a company on new world and we made a post about it there as well. But in our opinion this would be something that would help make sieges and wars advance or at least give them the potential to be more advanced in strategy then just going into it. That idea was a instance based training area where you can replicate any type of war or battle area and you can bring in your guild or maybe two allied guilds to train war tactics and how pvp would work in real time. This would allow a lot of guilds to create tactical strategies that aren't based off of losing your first 5 wars because you haven't gotten to break your guild into how war works. I know at first in New World the wars were..Pitiful and they were absolutely a slug fest. But it took a few months for companies to start using specific strategies (Mind you since new worlds war system is kind of meh the strategies weren't that in-depth) I just think instead of doing what our company does which is "War training" in a specific area of the map having a instance where you can put in the effort if you so desire to train your guild to have specific war moves and such. I think it would add a lot too the guilds that want to win and want to be organized rather then being the test dummy. Free for any thoughts on this personally I only see a benefit from it but would like to hear other perspectives!
Note: I understand that if wars are laggy to begin with making the instance base only 50 or 100 people limit is fine it still allows you to test certain things.
Note: I understand that if wars are laggy to begin with making the instance base only 50 or 100 people limit is fine it still allows you to test certain things.
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Comments
100% Agree, this idea would only be worth while if its instanced based. Which I would assume it would be but who knows. I feel like this would be a easy thing to add (Going with the belief its going to be instanced based)
Of course, alts are generally lower level than are mains, which is a drawback of using alts for PvP practice, though each team could be half alts and half mains.
I would not make an alt that is exactly like my main. Especially not for the sole purpose of combat training.