Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
It will be interesting to see how old age appears on the non-Human races.
Py'Rai and Vek might not become wrinkled in old age.
It's a missed opportunity if their branches can't be made to look knotted and weathered.
Hmm? You aren't interested in the idea? I figured you would be given you don't generally care what your character looks like and it follows the exact same logical progression.
They are not natural colors. I'm not saying you can't have green hair, but keep it in neutral greens. And i don't want to see people running around in all neon pink armor either. It's an eye sore. Keep that for games like Guild Wars.
Yeah I agree. I'd also like horns like my elven demon nymph princesses to be available. I'm still not sure if we can change hairstyles in game like galaxies. I think if we get the chance we should be able to modify horns too - perhaps blunt them or sharpen them or change them.
I'm all for personal choice ^^
Neu
Yeah, but perma-death follows the same logical conclusion as wanting meaningful PvP. It is in fact the most meaningful.
Doesn't mean I want it though.
Your suggestion forces player character appearance to change from what the player set it as.
Mine does not do this.
If you had have said that players could opt in to have their character age, cool. Forcing it on everyone though, you know that is a stupid suggestion that you only made in an attempt to provoke.
I could say the same for 'forcing characters to have natural colors only' though.
If you view it as a provocation you have my apologies. You made a post quoting yourself in a way that sounded like you were bored and wanted someone to argue with. So I thought we might as well go for round two.
That is the difference - as I said above and you just quoted.
My suggestion has a minor limitation at character creation that can be overcome in game should a player wish (much as you can't create a level 50 character, but can arrive at level 50 via playing the game).
Your suggestion forces player characters to change I appearance regardless of the desires of the player.
Again, I am fully aware that you are simply trying to provoke with this line, as it is very clearly not something you would want. I am also fully aware that you are cognizant of the inhetent differences in what you have suggested in relation to what I have suggested.
I have to say, while definitely not above myself, I honestly thought such things were above you. Guess I was wrong there.
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As an addition to the suggestion made earlier about temporary dye, if it were temporary, it would cost significantly less per use than if it were permanent, while still fulfilling the same role in the games economy.
This means players can far more readily experiment with different color combinations, which had to be a good thing for most people.
Obviously dye could just be both cheap and permanent, but then it fails to fulfil an economic role at all.
Further, Intrepid could set some specific colors aside as unobtainable through general means, and only make said colors available if you are king/queen of a castle, mayor of a metropolis, or head of a religion or social organization.
I kind of like the idea of a specific shade of purple only available to in game royalty. Obviously other purples would be available to all, however.
As for your additions almost all of those are pure speculation as we don't know what the cost of dyes are yet, whether or not beauty access will be free and how it will be accessed. We therefore also don't know how much easier it would be for people to test out new variations.
Fading dyes could be a cool thing to add to the game over all though even if it's a small niche, I have to admit. I hadn't thought about it before. Could be cool if it comes without the restrictions you want to impose to things other than the item itself at character select.
I'm sure Stephen would agree with you on the 'exclusive color for royalty' thing though. I don't like it, but I'd accept it in game without much of a fuss if there were things close to it achievable in game.
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As for your 'I thought this was above you statement'. You have stated you are only here to entertain us/yourself and argue. You also tend to try and grab peoples attention. So while most people who argue in good faith are given a many number of courtesies, you don't really need or want them from me. You DO want to be entertained however. So I have decided to 'be a good sport' and sometimes use tactics you use when it means you get an interesting argument even if it is 'weaker' than your own. If you don't want me to do that I am more than happy to not. It will mean I will ignore you more though even if you quote me tho. What's best for community engagement in your eyes here?
There should be natural hair colors for each race - and also plenty unnatural colors to choose from - but at least a small number of culturally forbidden colors for each culture.
I'll let the devs decide which colors would be forbidden for each culture.
(I love the faded dye concept. Seems likely that will be possible with the UE5 character creator.)
We have turtles with galaxy shells, Stuffed animals you can ride, Bright pink rideable crystals, Boats with bright rainbow flames as sails, neon green and purple sphynx mounts, Pets that are a walking tornado and neon blue lighting, Hot pink Tree houses and clothing, Armor with glowing red aura pulsing all over, Bright cyan rideable snails, Horses and houses with glowing neon blue fire, Purple haired rideable horse mounts, bright red haired horses
All that is just from the monthly cosmetics, not including all the other stuff we have seen too, like glowing neon green and pink walking mushroom enemies in the UE5 trailer and much more.
So you are saying even with all that everywhere in the world and walking around in towns and on and with all the players in the world, that those colors are "not natural colors"? How is it that if a few people who like to have different colored hair have those colors on then its "an eyesore" but all these bright and glowing and cosmic things all over the game already aren't? You say save that for a game like guild wars but this game already has all those bright magical world colors all over the place, so how would it be unnatural or weird to see the humanoids in this world also decide to adorn themselves with these same colors? We see people in the real world with these colors already and we definitely don't have all these bright colors as common in everyday life around us as is going to be in the game. So why would we ask them to not allow players to dress how they want and color things how they want in this magical fantasy game, at least as much as they can in real life. Its supposed to be an escape from reality and were supposed to do things we wouldn't be able to in real life, so I just feel like restricting people to brown black or blonde just seems very limiting to me. That is all also just my opinion and at the end of the day its up to Steven and the team to decide what they think would be normal in the world of Verra. I love hearing everyone in the communities opinions though and seeing the other side of topics! Not trying to sound argumentative, I just get so impassioned when discussing things I love lol
Actually, Steven has said in the past that he leans more towards natural only hair colors - specific to each race. Further to that point, if you look at the character creator video from a month or so ago, you will see that the only options are natural colors. You need only compare the palette when they are looking at hair styles to the palette when they are looking at nail color to see what they have planned.
So, my suggestion isn't taking anything at all away from you, and in fact is giving you something that you may not actually have.
You're welcome! No I have not.
I have stated that I do make an effort to entertain myself here at times, and that I will not shy away from an argument (as you no doubt know anyway), but I have never said I am ONLY here for that.
I am primarily on these forums to discuss this game. The rest is just a bonus.
If Steven both restricts colors at character create and makes them available for purchase in the cash store, I think that is an anti-consumer move. If they are 'just a part of gameplay no cash shop options', it will be his decision, but it's still restricting character choice for basically no reason. I'll go play Thrones and Liberty at that point if the combat and crafting are equivalently good. At least NCSoft is up front about their swindling and the game will probably offer me plenty of options to have my character look the way I want without paying a dime in game play or cash.
As for the aside, you really could have fooled me. I'll continue to ignore you when I think you are being disingenuous then. Unfortunately that is quite often. I'll keep responding to you here though since it's the first good faith argument you've had in awhile that I also care about and I'm quite enjoying the practice.
At this point though, the plan is just natural only hair color.
My suggestion keeps Stevens ideals in tact (which means it is an actual possibility - as opposed to no restrictions which is basically just not going to happen), allows freedom for those that really want it, and adds to the games economy, while also potentially adding gameplay elements.
Most people would see that as an all round win, but I guess some people will argue against anything.
Edit: spelling mistakes
It would be a little odd to have dye in the cash shop, honestly. Regardless of if it is clothing or hair dye.
You can keep making that assumption tho; and while it's a valid assumption to make based on the current iteration of the CC, natural colors are the ones you'd want to get right first and in front of people's eyeballs. Alt pallets would come later. Especially if you wanted to add in natural feeling nonstandard colors without triggering the 'omg bleach my eyeballs I hate 'bright' colors' reaction.
I also don't know why you think it would be odd for IS to sell it in the cash shop. The only game play it effects is 'itself' so while it would certainly flaunt the line of anti-p2w, they could and probably would certainly argue it isn't p2w if their current approach to armor dyes is any indication of that. Again, I'd think it'd be sleazy to sell colors that don't exist on the character creator, but it is not necessarily inconsistent for IS to sell the concept of dyes themselves.
On the other hand there is clear precedent for selling exclusive color dyes (for gear) that won't be available to anyone else with in game effort. Cash only. I thought that's why you thought exclusive colors made sense in the games design philosophy.
You may argue that was a kickstarter exception. But once a seller sets precedence for what type of thing they are willing to sell it usually stays in the conversation of 'a valid product category' if successful and usually try to expand it to other things potentially related to that category if it will make them money.
Once you have a division between hair colors available at CC and hair colors available in game, it becomes much easier and tempting to sell them on the cash shop as a so called 'cosmetic convenience' to make money. I for one don't trust them to not do this if such a paradigm were in effect.
The wiki (rightly so) posts actual information as much as they can. Steven sometimes talks about his ideas and preferences. Said ideas and preferences are not hard information, and so should not be put on the wiki.
However, feel free to look over the current character creator video we have and try to find any non-natural hair color. You can disagree with me all you want, but the fact is that the actual work that Intrepid have done and shown us so far corroborates what I am saying.
So, even if you weren't around way back when Steven talked about what he had in mind with this, and even I'd you don't want to just outright believe me (which I suggest against anyway), then just look at the actual work Intrepid have done that actually shows this in action. The quote you posted specifically says "normal dyes in game" which is Steven parlance for saying it is obtained in game, as opposed to kickstarter or store bought.
It would be odd if they didn't have in game dye because they have talked about in game dye before, in relation to people obtaining a look hey like without needing to use the cash shop.
You can't really say that people can avoid the cash shop, mix and match items and dye them to suit if the only dye is on the cash shop.