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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Combatant Status Cooldown
WhoaUrTilted
Member, Alpha Two
Hello everyone,
I was looking through the corruption system and I was unsure of how the 90 second combatant cooldown works. I looked through the forums and didn't find the answer I was looking for, was hoping you fine folks could fill in the blanks.
The wiki says "Players remain flagged for a period of 90 seconds following their most recent attack on a non-combatant or another combatant."
So after the 90 seconds is up do the players go back to being a "normal" non-combatant? Or do they still generate corruption? Would a player be able to kill a player, chill for 90 seconds, and then attack again and never reach corrupted status?
I just want to make sure I have a proper understanding of what I am reading, I appreciate everyone's time!
I was looking through the corruption system and I was unsure of how the 90 second combatant cooldown works. I looked through the forums and didn't find the answer I was looking for, was hoping you fine folks could fill in the blanks.
The wiki says "Players remain flagged for a period of 90 seconds following their most recent attack on a non-combatant or another combatant."
So after the 90 seconds is up do the players go back to being a "normal" non-combatant? Or do they still generate corruption? Would a player be able to kill a player, chill for 90 seconds, and then attack again and never reach corrupted status?
I just want to make sure I have a proper understanding of what I am reading, I appreciate everyone's time!
1
This discussion has been closed.
Comments
So, yes, after 90 seconds of no combat, the Combantant would become a Non-Combatant.
A Combatant could kill a bunch of Combatants and Corrupted and never gain Corruption.
A player character who kills a Non-Combatant gains Corruption
Corrupted players can not unflag automatically - they'll have to remove their corruption manually, as outlined here:
https://ashesofcreation.wiki/Player_corruption#Removing_corruption
I'm moving this thread to the FAQ section and closing it, but please feel free to reach out again if you have any more questions!