This is the current, official diagram for the flagging system:

Been thinking a lot about what the experience would be like as a PvE'er because plenty of the people I play games with are not into PvP in MMO's. I know that this the devs' intend on making this game a welcoming space for all types of players as well. So following this notion,
Would the flagging system be improved if when:
Purple ---
Kills--->
Green ---
Becomes--->
Red
changed to
Purple ---
AttacksHarasses *--->
Green ---
Becomes--->
Red
Let me know what you fellas think. I see this as mostly a good thing that prevents griefing. I can also see it being a problem with accidental flagging. I believe in the current system, purples would stay flagged for only 90 seconds, which i think would kinda fit in since it would be like a minor inconvenience. But honestly, for the current flagging system, 90 seconds is, imo,
too little of a punishment.
*Changed after a discussion with a few people. Clarifies the goal and condition