Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Backed five years ago, looking for a TLDR of where we're at now :)
Barghest
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Hello all,
I backed during the kickstarter and I'm just checking in to see where we're at, if anyone has a few minutes and would like to give a quick synopsis of where the project is at, what's is playable, what's due to be playable next, any significant changes in theme or scope from KS etc, that would be amazing.
I backed during the kickstarter and I'm just checking in to see where we're at, if anyone has a few minutes and would like to give a quick synopsis of where the project is at, what's is playable, what's due to be playable next, any significant changes in theme or scope from KS etc, that would be amazing.
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Comments
Alpha-2 is meant to give at least the base of multiple systems and will be playable next but has no known 'due date'.
If we assume that Alpha-1 was entirely subject to change and is undergoing a full change and revamp, we do not have information on Archetypes, Classes, Abilities, Weapons, or Combat systems.
We have multiple 'confirmations' of continuing with intended systems, theme, and similar.
Scope is not changed significantly. Nodes were working decently in Alpha-1 last year, and are being expanded now. New biomes have been seen.
Game appears to be on track for most core goals of Alpha-2, as of now.
Alpha-1 went well.
This for a game that was intended to be released over two years ago.
Character Creator demo was amazing.
Environment demo was amazing.
For a TL;DR, go to the Ashes YouTube Channel and look at some of the recent demos.
Like Dygz said, the Dunir redesign and the UE5 change is different than the original plan, but I wouldn't call it a significant change in scope.
And, while Steven said that UE5 will speed development, he also said that UE4 would allow them to release before 2020.
If you do want a taste before then, it should be mentioned herein that the Alpha 2 will remain persistent until launch. Mind you, the goal will be to fine-tune mechanics and work out bugs, but it should nonetheless be a good taste of what's to come.
We can expect a variety of resets.
In addition, we can expect down time and periods of spot testing as they work on bug fixing and various updates.