Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Orc/Goblin General and Guardian event? Sounds like fun.. (open discussion)
Edecio
Member
Thought it would be a neat addition to the goblins or any hive-type enemies with better intelligence in the game to give them the option to trigger an event when a player city is located close to their spawn (forest, caves, rivers, etc) with a high population, the local intelligent races (Examples being goblins, trolls, orcs, or whatever entities happen to occupy the environment) form into a standing army under a General. The General would then attack the city and attempt to raize it, and if he succeeds he becomes a Guardian of that region, as a permanent NPC until he is killed. Would take a lot of AI wizardry to make it happen, but I think it would make the world feel more immersive by making it so that lower end things that would have to happen in society like goblin hunting or culling troll attacks would have to be dealt with eventually, otherwise the threat exists to have a General form. Would also be cool to piggyback on that same AI to make some form or entity like a Nymph that repels players if they harm certain regions of a forest and grow with power as npc's. Not sure how difficult it would be to accomplish from the programming side of things, just brainstorming a concept.
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