akabear wrote: » Playing diablo casually, and with very little time spend I stumbled across a game mechanic which I found a great way to solve a really common issue within games. Now I could have this entirely wrong, but that does not matter as it what was interpreted is actually where I will lead. A common issue within many games is having to change gear sets. Go back to town, put your gear away and individually pick the pieces you would like to wear for the current adventure. Now, in Diablo, there was a "war closet" (name escapes me), where by going to the closet in town, it would open a menu where you, what I imagine, was hand a gear set on a paper doll, click through multiple preset paper dolls, probably pre-geared by oneself and click to change. A much nice way to do a banal task.. if I am interpreting it right. And I am also certain for those that are unfamilar, there will also be someone capable of explaining it far more articulately .
Noaani wrote: » The game had a built in macro system, and one of the macros you were able to make was an equip macro. You could get the macro to equip any item you had in your inventory - as many items per macro as you wanted. The system would then create a button that you could put on your hotbar, and when pressed would attempt to equip the items in the macro.