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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Diablo had an interesting feature!
akabear
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Playing diablo casually, and with very little time spend I stumbled across a game mechanic which I found a great way to solve a really common issue within games.
Now I could have this entirely wrong, but that does not matter as it what was interpreted is actually where I will lead.
A common issue within many games is having to change gear sets. Go back to town, put your gear away and individually pick the pieces you would like to wear for the current adventure.
Now, in Diablo, there was a "war closet" (name escapes me), where by going to the closet in town, it would open a menu where you, what I imagine, was hand a gear set on a paper doll, click through multiple preset paper dolls, probably pre-geared by oneself and click to change.
A much nice way to do a banal task.. if I am interpreting it right.
And I am also certain for those that are unfamilar, there will also be someone capable of explaining it far more articulately .
Now I could have this entirely wrong, but that does not matter as it what was interpreted is actually where I will lead.
A common issue within many games is having to change gear sets. Go back to town, put your gear away and individually pick the pieces you would like to wear for the current adventure.
Now, in Diablo, there was a "war closet" (name escapes me), where by going to the closet in town, it would open a menu where you, what I imagine, was hand a gear set on a paper doll, click through multiple preset paper dolls, probably pre-geared by oneself and click to change.
A much nice way to do a banal task.. if I am interpreting it right.
And I am also certain for those that are unfamilar, there will also be someone capable of explaining it far more articulately .
4
Comments
I quite like the way EQ2 did it (shock).
The game had a built in macro system, and one of the macros you were able to make was an equip macro. You could get the macro to equip any item you had in your inventory - as many items per macro as you wanted. The system would then create a button that you could put on your hotbar, and when pressed would attempt to equip the items in the macro.
What I liked about it was that you had no limit to how many load outs you could have, and it made use of an existing system rather than requiring it's own. Additionally, you could set the macro to say something smart or funny, but more importantly to me, you could tie the equip macro in to a respec macro, so it was a simply, one button affair to go from one build to another (efficiency is king).
The only downside to it was needing to have the item on you, but with 410 backpack slots (and only 24 item slots - if you include food and drink), this was never an issue.
Now that I think about it, EQ2's macro system was underrated.
Wow had that too. It is a nice quality of life feature.
I like that.
easier.
You basically put on the equipment then click on save. Then name it once you done that you would be able to drag that icon for that gear onto a toolbar and just click it and it will swap gear to the pre set if you have the gear in your bags/inventory. ( if you were out of combat, although weapons were able to be swap out in combat)