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[Suggestion] Different stance animations for weapons

Hi there,

After the recent new reveal on basic weapon combat, this idea kinda hit me and it will surely enhance the customization on what sort of character you have, although I feel like this might be an already discussed subject, I do like to know what everyone thinks of it and if its something to be considered.

The idea is to have different stances for every weapon in order to identify what sort of character you're playing, take the great sword for example, holding it upwards with both hands, giving the impression of a mighty and strong character, but what about other stances for it, perhaps your character is more smug and confident, then perhaps we can make it look so by choosing the stance where we hold the sword by resting it on our shoulder, or maybe your character is serious and cunning, how about the stance where you simply hold it out on the side with one hand? and so on...

I believe this could really put an impact on customization, specifically for the RP community, every weapon may have a couple of weapon stances that players may choose, I feel like 3 or 4 stances for each weapon is a realistic amount.

But I'm more curious what everyone thinks, is it a good or bad idea?...or maybe there is something that can further develop this idea?

I'm looking forward to hear from everyone :smile:

Comments

  • PenguinPaladinPenguinPaladin Member, Alpha One, Alpha Two, Early Alpha Two
    Different stances wouldnt be a bad thing, but i also like to think the game could release with just a few needed stances, and more could be added later
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2022
    We saw very different stances for Great Sword v Daggers.
    Expect more of that. Yes.
    Steven mentioned there may be Racial combat stances as well as Weapon combat stances.
  • I hope they will expand on it and create multiple same weapon stances.
    Examples:
    • 2 swords on my belt near legs
    • 2 swords on one side, but one is rotated a bit, so both of them can be seen
    • Witcher style
    • "tied" to legs, not on hip area
    And these are just dual sword examples.
  • I like the idea of non-combat stuff like this which aren't necessarily anything to do with combat. Though I think it's something that I would want post-release in a patch.

    Would be interesting to have different stances available for different weapons specifically while idle.

    Perhaps the same way you can have "mount-specials" like an emote for a silly little animation, you could have that for weapons. 1h swords, sword swallowing?? Dual daggers, one handed juggling? Balance a greatsword by the hilt on your head? It's all just silly filler stuff but I think that as the game grows, expanding the types of expression available to the player is fun, if not essential but just nice side content.

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