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New Dash Looks Siiiiick

I know the focus was on basic attack animations but I couldn't help but notice that the dash showcased in the combat update looks amazing! It had speed & weight, it didn't feel floaty at all. The ability to spam it 3 times assumedly using a 'charges' system felt great. Charge & teleport abilities are bread and butter of movement (and travel) and I'm excited with this update.

Comments

  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Most likely some form of the Fighter's Rush Active Skill.
  • superhero6785superhero6785 Member, Alpha Two
    Dygz wrote: »
    Most likely some form of the Fighter's Rush Active Skill.

    For sure. Much better than the one we've been seeing a lot of in the past where you just kind of floated over to your target with a big shiny animation. I hope that 'standard' Rush gets an animation re-work as well.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2022
    I dunno what you mean by "standard" Rush, but...
    All of the movements seemed less floaty - even running. I want to see how that feels with a Dwarf since they need to cover the same distance in the same time frames as Humans, even with their shorter legs.
  • superhero6785superhero6785 Member, Alpha Two
    Dygz wrote: »
    I dunno what you mean by "standard" Rush, but...
    All of the movementthe s seemed less floaty - even running. I want to see how that feels with a Dwarf since they need to cover the same distance in the same time frames as Humans, even with their shorter legs.

    Sorry, I mean this ability he's using at 11:43. Just the standard Rush ability without any augments.
    https://youtu.be/mwVBdQXCFIk?t=701

    I hope that clears up what I'm referring to as a 'floaty' dash/rush ability.
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    I wasn't a big fan of how instant it was (it's essentially a teleport) and that he could spam it three times in a row. I would like to see it slowed down, and definitely not be able to be spammed 3 times in a row.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2022
    Oh. That Tank Active Skill is Onslaught, I think.
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    yeah the speed of Onslaught felt pretty good. It wasn't instant like the dash we saw yesterday.
  • superhero6785superhero6785 Member, Alpha Two
    Nerror wrote: »
    I wasn't a big fan of how instant it was (it's essentially a teleport) and that he could spam it three times in a row. I would like to see it slowed down, and definitely not be able to be spammed 3 times in a row.

    Valid concern. I wonder (speculating here) if he was a fighter/rogue (with the daggers) and that is the 'rogue' augment that lets him zip around so quickly. I'm totally okay with a fast dash for classes built around being fast/mobile. I don't think it should be available to everyone, though.
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