Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Monster AI, What type of AI would AoC aspire to have?
Doublebass
Member
Ever since playing Runescape and WoW, monster AI in mmos was always minimal at best. "move towards player, stop at melee range, use autoattacks, use ability that's not on cooldown once every x seconds"
What type of AI would Ashes have? Especially considering that due to Action combat, I assume that if you're no longer in range of a melee swing, then it doesn't do damage to you. Will there be melee monsters that do more than move close and swing?
I mean mob AI was this thing that nobody ever improved on for as long as i've seen games, it's always very rudimentary. Is there any chance there will be something slightly more fancy in AoC?
What type of AI would Ashes have? Especially considering that due to Action combat, I assume that if you're no longer in range of a melee swing, then it doesn't do damage to you. Will there be melee monsters that do more than move close and swing?
I mean mob AI was this thing that nobody ever improved on for as long as i've seen games, it's always very rudimentary. Is there any chance there will be something slightly more fancy in AoC?
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