Otr wrote: » Many things will change during alpha. I think will be long too.
AidanKD wrote: » On the main topic though, all feedback is good feedback
Dygz wrote: » Can't really hurt the project all that much. It's pretty clear when people who don't know much are asking for silly stuff. The devs won't just blindy follow suggestions. There's a reason why Steven only hires people who have worked on and played previous MMORPGs.
Liniker wrote: » Dygz wrote: » Can't really hurt the project all that much. It's pretty clear when people who don't know much are asking for silly stuff. The devs won't just blindy follow suggestions. There's a reason why Steven only hires people who have worked on and played previous MMORPGs. I would agree with you, but then I remember that they originally planned on doing tab target, due to feedback they decided to do hybrid and back in 2019 we had split body movement for basic attacks, they listened to feedback and went for root motion, and then listen to feedback again and went to split body during A1, and now 2022 they are asking feedback again on the new split body/root motion combat 5 years into development and basic attacks and movement are still changing at their core, doesn't seem like they are really that experienced and confident about it. I hope they don't change it again, even if there's feedback asking for changes, we need to move on, IMO it looks really good, and is the right direction to take.
Liniker wrote: » I would agree with you, but then I remember that they originally planned on doing tab target, due to feedback they decided to do hybrid
Noaani wrote: » Edit to add; you should take the fact that I took the time out to actually link my point to mean that you are VERY wrong here. I usually don't bother, as I am not your assistant. However, you were so incorrect that I felt the need to set the record straight immediately upon reading your post so that no one else reads it and assumes you are correct.
akabear wrote: » To the OP, there is a considerable amount of content that could be commented up without hands-on testing. Perhaps have a shot at some constructive feedback.. your opener, "Absolutely loved the combat direction.." was left without any content. Perhaps your Why/How/Which etc... as something get discussion going.
Liniker wrote: » Noaani wrote: » Edit to add; you should take the fact that I took the time out to actually link my point to mean that you are VERY wrong here. I usually don't bother, as I am not your assistant. However, you were so incorrect that I felt the need to set the record straight immediately upon reading your post so that no one else reads it and assumes you are correct. I appreciate you taking the time to get the quote, I made a quick edit on that one sentence, but that didn't change at all the whole point on my message, now, explain to me, how I am "VERY" wrong here in what I'm trying to say here and how the rest of my post is equally misinformed? lol
Noaani wrote: » I have no problem with the OP at all, just the post I quoted that contained misinformation.
Voxtrium wrote: » Yes we need to test to give proper feedback but I doubt we have any real idea as to the financial situation of Intrepid Studios others than blind number crunching of averages. So to say they need to do anything in regards to development speed based on the idea its because of their finances is silly, Alpha 2 is being designed to have the core of the game implemented by the END of alpha 2, ie they will be taking alpha 2 players feedback to determine what they need to do.