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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Advanced commands for tamed/summoned creatures
Acij
Member
Any1 know if there will be like commands(attack/follow/wait/etc.) witch you will be able to give to tamed/summoned creatures?
Making is a bit more realistic and difficult or will they do all on their own?
I would prefer it more difficult making those players with those play style more rarer and desirabled in big fights!
What do you think?
Making is a bit more realistic and difficult or will they do all on their own?
I would prefer it more difficult making those players with those play style more rarer and desirabled in big fights!
What do you think?
0
Comments
There will be active skills on your hot bar but we don't know to what extent some of those slots will be for commanding if at all.
https://youtu.be/LUJugtqTBxw?t=606
This is mostly all we know
I would then expect the summons to function without the need of further input from the player, but I would also expect the player to be able to activate the summons abilities, should the player want to.
From there, I then expect the player to have a number of buffs it can apply to the summons, as well as their own abilities.
None of this is from Intrepid, it is all mostly from Archeage - but that seems to be where Stevens ideas for pets are coming from.