Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Can a siege tradesman make money?
OlympusBurns
Member
In AoC, it seems like every artisan will be able to make money off of their artisan skills. How will siege maker tradesmen make money? Will guilds be able to buy seige weapons? If so, how will guilds make money?
0
Comments
Players will collect resources and sell them for money, and/or sell things to other players for money. They'll use this to buy the siege weapons.
From the wiki "There will be ways to repair destructible structures (such as walls and gates) and also repair (or re-craft) siege weapons that were damaged during sieges."
You do master more than just one craft i believe
Been wondering about that. That's awesome to know. Another curiosity I had in relation to the repairing of walls/gates/siege weaponry is if they will be able to be repaired in real-time/during an active engagement.
Would add a whole other layer to large scale combat, I think.
- Trek your guild near a castle
- establish your pressence in a node there
- if the castle has been taken, identfy the guilds battlling at that castle (keep there names in mind)
- establish a relationship between any/all those groups / guilds (these are your customers)
- whoever takes the castle, is your primary customer
Being close to the castle, you will always have buisness. You will also always have protection depending on if you decide to always sell to whoever or remain loyal to those in the castle.