Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Tides of Gravity
ArchivedUser
Guest
<strong>Imagine a area that has issues with gravity like the tides coming in and out, sometimes its normal other days your thrown up into the
air with floating mountains to explore.
Think of a tunnel system that normally goes into the mountain from above, while the mountain is up in the air you have to enter
from beneath it.
Maybe even having a dungeon or world boss at the center of both paths leading inside. It would be cool to have it like a hidden
dungeon that doesn't pop up until we did something to the land to make the weather or whatever just right.
Maybe even have two different temples for the tunnels, Earth temple when your going to dive deep into the earth. and air when
your ascending up inside.
>.< id be happy with one area like this, but if the land changed all over the place depending on node status like this. O.o it would
be very interesting to see the differences in the servers.
Think of a Player held capital lifted up into the sky because of some disruption of the node, only reachable by ferry (airboat).</strong>
air with floating mountains to explore.
Think of a tunnel system that normally goes into the mountain from above, while the mountain is up in the air you have to enter
from beneath it.
Maybe even having a dungeon or world boss at the center of both paths leading inside. It would be cool to have it like a hidden
dungeon that doesn't pop up until we did something to the land to make the weather or whatever just right.
Maybe even have two different temples for the tunnels, Earth temple when your going to dive deep into the earth. and air when
your ascending up inside.
>.< id be happy with one area like this, but if the land changed all over the place depending on node status like this. O.o it would
be very interesting to see the differences in the servers.
Think of a Player held capital lifted up into the sky because of some disruption of the node, only reachable by ferry (airboat).</strong>
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