Elder wrote: » While I did enjoy portions of the game, it felt tedious setting up and optimizing Add-ons, macros and WeakAuras. I know Add-ons are technically optional but it felt like a handicap playing without them as they'd often drastically improve or simplify the game.
NiKr wrote: » Elder wrote: » While I did enjoy portions of the game, it felt tedious setting up and optimizing Add-ons, macros and WeakAuras. I know Add-ons are technically optional but it felt like a handicap playing without them as they'd often drastically improve or simplify the game. I'm so glad that I could enjoy whatever of the game I managed to enjoy exactly because I didn't spend hours setting up all that shit. Just played the vanilla version of the game w/ 0 addons or any of that shit and it seemed way more fun that way.
CROW3 wrote: » Vanguard getting defunded and withering in the vine EQ2’s erosion by WoW WoW’s sudden pivot to solo casual RIft’s oatmeal graphics ESO’s p2w NWO’s p2w MOII’s inability to scale performance LoTRO’s lack of gameplay growth FF14’s lengthy cutscenes interrupted by moments of actual gameplay Destiny 2’s rinse-repeat-rinse-repeat-it’s-all-the-same-fireteam-content
Nerror wrote: » Just listing the ones that come to mind. I honestly forgot a lot of the reasons I quit some of the other MMOs not listed below, but for most it was more about game design choices rather than the studio being bad.Anarchy Online Bugs, soooooo many bugs at release that weren't fixed quickly enough. The game had a great vibe to it though.Dark Age of Camelot The Trials of Atlantis expansion was the beginning of the end for me. It was a combination of the master levels and the relics in particular. I stuck with it for a while because of the RvR in the game, but in the end WoW released and hooked me. Mythic was ok as a studio about it, and realized their mistake, but too late for me.World of Warcraft Wayyyy too slow with the content updates and expansions. I came back to WoW three times, to try new content, but ultimately I stopped again every time because in the end I just got super bored with the endgame being nothing but a gear treadmill, grinding raids over and over without really having any new content for months and months at a time, and no sign that the studio gave a damn about the slow releases.Black Desert Online The RNG was so bad. Early on the P2W aspects were actually tolerable in scope, but what killed an otherwise fun game for me and most of my friends was the enhancement RNG. The TET and PEN roulettes. The T9 horse system was also bullshit. I quit before we could buy failstacks and fragments in the shop, which obviously would have made the P2W aspects intolerable. No matter how much we screamed at the developers, about how this design would kill the game for western audiences, they refused to listen.
Nerror wrote: » Dark Age of Camelot The Trials of Atlantis expansion was the beginning of the end for me. It was a combination of the master levels and the relics in particular. I stuck with it for a while because of the RvR in the game, but in the end WoW released and hooked me. Mythic was ok as a studio about it, and realized their mistake, but too late for me.
BaSkA13 wrote: » In a few words: p2w, greedy publishers, cheaters not being banned and, last but not least, growing old.
JustVine wrote: » Nerror wrote: » Dark Age of Camelot The Trials of Atlantis expansion was the beginning of the end for me. It was a combination of the master levels and the relics in particular. I stuck with it for a while because of the RvR in the game, but in the end WoW released and hooked me. Mythic was ok as a studio about it, and realized their mistake, but too late for me. To this day I know everyone in my guild hated that expansion and I just.... didn't get the hate. It seemed normal to me. But I was also way younger than my guildmates so maybe it was a generational thing.
daveywavey wrote: » ESO's over-reliance on Daily Quests to try and keep people playing. ESO's over-reliance on RNG-drops to try and keep people playing. And pointless nerfs for the sake of nothing.
Elder wrote: » I relate entirely to your experience with BDO's gear enhancement. I was sick of consistently losing large amounts of progress from failing an RNG check, so I tried getting more into the training lifeskill. Unfortunately once I had my t8 courser ready for awakening I realized that it's an even worse RNG check than gearing, so I just quit.