Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Minimap or Compass To be Or NOT to BE
KDecisionz
Member, Alpha Two
Which is better to you guys and why i personally lean towards the compass after using it in New World and i played WoW for WAY longer than a did New World but id like to hear opinions.
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Comments
Having never played a game without a minimap, I am intrigued by this. It sounds like a positive.
Minimap takes up screen real-estate and i end up navigating by staring at it. When it's not present, i find myself looking around the world more which i like.
I 100% agree with this i noticed i wasn't staring at the top of my screen and instead at the center
I just see them as a form of spoonfeeding.
I just want it to be toggle-able to preserve more screen space when I'm in a familiar area. I know some players view mini-maps a bit like using car mirrors or a dash mounted GPS while driving somewhere they've never been before. Could they take their eyes off the road or stop the car every time they need to take a good look around for longer than a split second? Sure. Does that sound like a PITA? Understandably yes.
ie mini-map on/off toggle
auto on (settings choice)
I would also like the main map easy to open up to glance at and close though.
You could as an option add minimap options to some classes like ranger/scout/falconer since it makes sense for them could even allow them to track enemy location on it via dot i guess too depend what you wanna do here but it does make sense than rangers could get access to a minimap where other classes do not since they would be more incline of enviromental awareness atleast in openworld. Rogues could possibly have the minimap version for dungeons as an option too.
Aren't we all sinners?
Compass is the way to go.
And at the same time, I think incorporating maps in a different way could be interesting. So I would actually find it really cool if nodes could use sign posts to point you to key locations as they get developed enough with a distance. It could even work like one of those tourist maps with a "you are here" and pointing to the nearby location to give you a bit more direction.
It would suck if you're planning an ambush and they can just see you on the minimap.
I mini map doesnt force anyone to do anything. Its a map. Saying it shouldnt exist because i dont like how i use it, is really a fault of the player.... at most i would want it to be toggle able. As time differ even for a single player... sometimes im not in a hurry, and i want to look around and enjoy the world at leasure. Sometimes ive been stuck at work too long, and want to just accomplish somethings to feel the day wasnt wasted in game.