Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Graphical Descriptions of Violence, Gore and Horrors within the Lore/Stories of AoC
Warth
Member, Alpha Two
Obviously we don't know much about the Lore/Story of AoC. However, what we do know is, that during the time of the exodus, as well as shortly after/before, the Predecessors were suffering calamities, atrocities and hardships.
We will uncover the stories and history while playing the game.
Obviously, as AoC is aiming at a T for Teen rating, what they can show in terms of cut scenes and visuals is rather limited. In terms of written texts, these restrictions don't apply as strictly, so Intrepid has plenty of leeway there.
How graphic (violence, gore...) would you like these (written) stories to be? Do you want them to sugarcoat it to correspond with the graphical nature of the game or would you prefer them to be open and descriptive regarding the Horrors the citizens of Verra had to endure?
We will uncover the stories and history while playing the game.
Obviously, as AoC is aiming at a T for Teen rating, what they can show in terms of cut scenes and visuals is rather limited. In terms of written texts, these restrictions don't apply as strictly, so Intrepid has plenty of leeway there.
How graphic (violence, gore...) would you like these (written) stories to be? Do you want them to sugarcoat it to correspond with the graphical nature of the game or would you prefer them to be open and descriptive regarding the Horrors the citizens of Verra had to endure?
0
Comments
Each should fit the settings and context.
If im watching a scene that is showing violence and the text is way worse than what being shown, it doesnt feel right. If im reading a book explaining what went down in detail with no missleading graphics, it can be as gorey as needed.
Leave it up to the imagination. Darkness should be just that, dark, obfuscated from view.
The nastier and gorier the better. I don't need to know what colour the child's teddy-bear was and how fluffy it felt while she ran to the portal with it. I do need to know how many arms and limbs she saw torn off on the way through the blood-soaked killing-grounds towards the portal. Excite, shock, thrill. Don't bore.
The teddybear lost 3 limps, but what he lost in limps, he instead gained in fluffyness
I'm also not expecting to have to steamroll over Goblins (backing over them a few times as they scream so I can be sure they're squished) or watch as throw themselves off a cliff to end the pain of being immolated from the Fireball cannon I'm operating. As in WoW.