Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
And here's a pic of L2's class called Monk
It was a melee fighter class whose buffs were called Totems and were linked to different animals (rabbit would give you evasion and speed, wolf gave you crit dmg and atk, and so on). And being a spiritual being, this class had several range attacks in the form of fireballs and white (spirit) balls. So smth like a fighter with mage+bard augments could probably pass off as a Monk (with mage+fighter already being called Battle Mage).
So you can definitely find some ways to combine the current classes to fit some stereotypical design.
In Ashes...any class can wear any armor and wield any weapon, so...
If there is some form of weapon class that is hand-to-hand... any class will be able to do that if they wish.
Some classes will be better at it than others. I might expect that to be true for the Martial Archetypes, like Fighter, Tank and Rogue.
Ashes does not have shapeshifting. If the devs choose to add shapeshifting after launch, they could do that by adding an augment school to one of the existing Archetypes or via Social Org augments or Religious augments, rather than adding a new Archetype.
Might seem that way to someone who doesn't understand the Ashes game design.
In Ashes, any class can use any weapon, so...
Rangers wield sharp pointy things that damage enemies and Fighters can wield Bows.
Ashes also has:
Strider - Ranger/Fighter
Hunter - Fighter/Ranger
Protector - Cleric/Ranger ( I don't know why Protector could not be named Druid)
Soulbow - Ranger/Cleric
A rose by any other name...
I would honestly rather they expand on the augment system or add some master levels or some such, than increase the number of classes. Differentiate the 64 classes even more and make the class choice deeper, instead of adding more shallow classes.
But we kinda need the base game to come out first before even bothering with all this... Let's e what they have before wanting more.