Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Cursed/Corrupted Price
ArchivedUser
Guest
Corruption is a mechanic no player will want to deal with, I want to see some red players every now and then, I don't really care how they get to the point of being a red player. Most people wont choose to be a red player, that's why I believe there should be more ways to obtain it other then Player Killing a non combative. I think there should be small events that have multiple outcomes, some activating off of player choice during said event, and some just spontaneously happening with no warning or trigger at all. Like lets say a player accidently sets free a world boss. I think the player should gain corruption until the world boss is slain, during that time, the world boss could be linked to the red player, and it would follow him around doing its own thing, but linked to stay at a certain distance from the player who summoned him. If the Boss is destroyed before the player is killed some great reward would pop up and the red player would lose the corruption gained from summoning the monster, >.< any further corruption other then what was gained from the ritual, will stay with the player.
O.o lol it doesn't have to be a world boss, but I think corruption should have a bigger part in the world then just being a PK or not, corruption is the driving force that moved us from this land, I want to see it play a big role in the environment at all times, the ever present looming thought that at any point corruption can spread.
O.o lol it doesn't have to be a world boss, but I think corruption should have a bigger part in the world then just being a PK or not, corruption is the driving force that moved us from this land, I want to see it play a big role in the environment at all times, the ever present looming thought that at any point corruption can spread.
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Comments
I would also be cool if there was certain parts of the game/map that could only be accessed by players with a high corruption level.