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Maxed Jobs and new jobs

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Comments

  • DepravedDepraved Member, Alpha Two
    Raven016 wrote: »
    I would prefer 1 T6 together with 2 T5 nodes to be able to have all crafting stations maxed, to prevent metropolises to be self sufficient.

    that wouldnt be bad, that would prevent one single person from crafting everything in the game leveling alts (even if it takes time), at least on one account. most people wont pay multiple accounts.

    also, it will make cps and guilds to decide whether they all want to be in the same node (for node war reasons) but wont be able to craft everything and actually need to trade, or fragment their members among different nodes to be able to craft everything, but be weaker during wars and potentially will be fighting against each other sometimes (or choosing not to participate)
  • Depraved wrote: »
    Raven016 wrote: »
    I would prefer 1 T6 together with 2 T5 nodes to be able to have all crafting stations maxed, to prevent metropolises to be self sufficient.

    that wouldnt be bad, that would prevent one single person from crafting everything in the game leveling alts (even if it takes time), at least on one account. most people wont pay multiple accounts.

    also, it will make cps and guilds to decide whether they all want to be in the same node (for node war reasons) but wont be able to craft everything and actually need to trade, or fragment their members among different nodes to be able to craft everything, but be weaker during wars and potentially will be fighting against each other sometimes (or choosing not to participate)

    Yes.
    Actually they will be able to change citizenship when needed and be more adaptable after sieges.
  • Depraved wrote: »
    Depraved wrote: »
    Raven016 wrote: »
    Raven016 wrote: »
    • You will have access to the max level crafting stations in only one node on the server:
      "Your account is bound to one declared citizenship per server, which means that if you have two alts and your main character on one server, you may only be a citizen of one node between those three"
      Citizenship benefits:
      Access to upper-tier crafting benches.[18]

    Question: can a max level crafting station exist in a node level 4 or 5?
    Could be that most players will not be able to use their artisan max level, if they reach it.

    OH. so the antisocials who wanna go hide in a corner in some node alone by themselves will be fked :D great news bahahaha.

    ok so basically gotta secure that citizenship fast on that t6 node

    now the question is, can one t5-t6 node, regardless of type, have all maxed crafting stations?

    From what I know, Node are like player, specialised. there are different type of node that allow different type of specialisation. And from the live explaning how mayorship works, you have to choose how to upgrade your city to specialise the building. and there arnt enough place to put everything. AND you need a metropolis to have the BEST station, so with the zone of influance. it become difficult to do everything by yourself.
    Sorry for my english. French here !
  • DepravedDepraved Member, Alpha Two
    Raven016 wrote: »
    Depraved wrote: »
    Raven016 wrote: »
    I would prefer 1 T6 together with 2 T5 nodes to be able to have all crafting stations maxed, to prevent metropolises to be self sufficient.

    that wouldnt be bad, that would prevent one single person from crafting everything in the game leveling alts (even if it takes time), at least on one account. most people wont pay multiple accounts.

    also, it will make cps and guilds to decide whether they all want to be in the same node (for node war reasons) but wont be able to craft everything and actually need to trade, or fragment their members among different nodes to be able to craft everything, but be weaker during wars and potentially will be fighting against each other sometimes (or choosing not to participate)

    Yes.
    Actually they will be able to change citizenship when needed and be more adaptable after sieges.

    remember there will be a period in which you cant change citizenship. also, its supposed to get really expensive the more people there are in one node, so players might not be able to afford changing all the time.
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