tautau wrote: » Yes, it would be great fun. But if it delays release by one day, let's not do it.
arsnn wrote: » tautau wrote: » Yes, it would be great fun. But if it delays release by one day, let's not do it. I find this perspective highly questionable. Imo not testing systems in spot tests before A2 would delay the release by huge margins. Intrepid needs to move forward and finally start honing some experiences before those can come together in this orchestra of complexity, which their current game design clearly is.
Asgerr wrote: » I would imagine spot testing a siege is also incumbent on all other main features being online and using up server space and calculation processes, to accurately represent the experience for a player. It's not the same to have an instanced siege, than one happening in the open world, concurrently with the entirety of the open world existing and running all systems at once. Spot testing instanced Sieges, whilst it could be useful for the more mechanical aspects of the siege, would ultimately incur a high opportunity cost for all the data left on the table, by choosing not to have it be active along with the rest of the game.
Warth wrote: » @Sengarden I'd guess social orgs, naval content, stock trading being some of them as we really haven't heard anything at all about them yet
Sengarden wrote: » Warth wrote: » @Sengarden I'd guess social orgs, naval content, stock trading being some of them as we really haven't heard anything at all about them yet Yeah, naval content being pushed back a bit was the first one that popped into my head. Those others are likely as well. Considering they’ve been pretty silent on the higher node development stages, I could potentially see them pushing those back as well. It could theoretically serve as a way to artificially give players more time with each tier of the other systems in the game, one step at a time, by preventing them from deep diving into everything too quickly for the devs to keep up with all the feedback.
bloodprophet wrote: » Last thing they need is another Apocalypse fiasco. Just wait and do it properly so people that can't understand "testing phase" aren't running around like chicken little again.
Dygz wrote: » bloodprophet wrote: » Last thing they need is another Apocalypse fiasco. Just wait and do it properly so people that can't understand "testing phase" aren't running around like chicken little again. Apocalypse was not a fiasco, but... yes. I think Apocalypse was Sep 2019 and Alpha 1 was Jul 2021?
bloodprophet wrote: » Any spot testing going on between last alpha and alpha2 will be under NDA most likely. Meaning they could be testing this weekend and only those involved would know about it.
Warth wrote: » I mean, its not even certain that we'll see the city/metro stage at all during A2 or maybe just a few adjusted ones for spot testing Considering, that they want to keep the Max Level at 35 and those stages unlocking higher level content.