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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Calling all Py’rai!
SaltyOnigiri
Member
I personally love the Py’Rai and will absolutely be playing as one at release. However I’ve noticed a lot of people not liking the design because it isn’t a “traditional” elf.
We were told we can teleport anywhere at launch but my original plan was to stay at the Py’rai races starting area, which is shown in green on the map, because I want to be with my people and I love the design for our buildings.
The problem is the empyreans sound like they will be very popular and they’re starting zone, circled in red, appears to be the adjacent node.
This means we may be put in a disadvantageous position. I’m trying to gauge how many people are interested in playing as a Py’rai and planning to spawn at our starting point to determine if we have a fighting chance or if a group of us should search for a different node to occupy.
Edit: the video I got this from was purely speculation combined with my lack of understanding how gates work so ignore my comments above! We’re mostly using this chat to talk about Pyrians and weather you like their designs and plan to play as them!
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Comments
Edit: After a brief wiki dig, I find that it is not possible for players to start at either of the locations you have selected.
(ref: Divine Gateways)
While those two circled diamonds are in fact "starting settlements for returning races", players will start only at the nearby circle. I only see one such circle, so it would appear that both Empyrean and Py'rai players would have to start in the same location, and walk to the city of their choice. That said... I didn't find any citation indicating that those are the Empyrean or Py'rai cities, or that we know which are which at all, so I'd still love to see that source, if you have it.
We are not restricted to starting at the Divine Gateway of our ancestral race. True.
Py'Rai and Empyreans would not have architecture at the Pyrian Divine Gateway.
Pyrians had a different culture.
As far as Nodes you wish to progress...
Which Node becomes a Py'Rai Node and which Node becomes an Empyrean Node will be different on each server. The map you linked doesn't really tell us which race will be at which Node on any server.
There could be some servers where those end up starting as Vek or Khaelar Nodes. That's unlikely since they are so close to the Pyrian Divine Gateway, but... it's technically possible.
It's also possible that so many Empyrean players love your Py'Rai Town, that Empyreans end up being the dominant race when the Town becomes a City.
And then all the architecture of that City would be Empyrean architecture instead of Py'Rai architecture.
Verra is a dynamic world, rather than a static world.
I know this is a dynamic world and that we don’t have to set up a city at the node starting point. I also know that I don’t have to select the starting race zone. My worry was that if This video is right and both empyreans and Py’rai chose their zone based on the race starting zone their nodes may be adjacent which means only one could be leveled up to max level.
I think I just got over excited and assumed the zones in the video were finalized. 😂
I prefer Py’rai architecture which was why I was worried there would me too many empyreans in the node in the first place.
It’s interesting to think about! Thanks for updating me! I’ll be more careful about making sure info is final and from an official source!
Welcome aboard!!
It's technically possible for a server to have two Py'Rai Metros and also have two Empyrean Metros.
I'm undecided between Py'Rai or Ren’Kai for my ranger. I like the models but need to see them in game and animated, I need to see how the horns interact with hoods and helmets.
https://i.etsystatic.com/5881066/r/il/62699f/2932463736/il_794xN.2932463736_cx4q.jpg
I would hate to ruin immersion by having the horns just disappear if you wear a helmet though.
For sure, I'm glad they are going to release the creator before launch so I can jump right in the game with my saved character looks.
I've been online for too long. My mind totally saw that pic in the wrong way.....
I often gravitate to basic humans, I personally just have always found armour generally looks better on them.
That said, the Py Rai just have a really nice aesthetic overall.
Perhaps I might be drawn to the Vek as I have often played trolls in the past.
Alot of the time the race I pick depends on the class I plan to play. Thematically I just pair the two together.
My opinions will definitely change depending on the kind of characters we can make as it looks like all race will have a very healthy level of customisation from what we have seen so far.
I think the customization options for each race will make or break my decision.
LoL! There's a lot going on, in the image. Certainly, there is a lot of "interesting" interpretations to be had
If I can make a Py'Rai that looks more like the female concept art I'll be all over it. If not, I'm playing Empyrean.