Azherae wrote: » PenguinPaladin wrote: » At this point i feel they have to keep the tank archtype, and add to the lore about why it is called a tank. Maybe easter egg in some books and misc object lore that talkes about the lost tech of a mobile cannon known for being hard to destroy. "Tank", from the old term "tan-ka", 'Taker of The Flow', the term referred to the valiant warriors who would take the charge of the enemy head on, blocking their flow toward those vulnerable who needed to be protected, taking on the responsibility of the safety of others with their powerful armor and trained bodies, while those more suited to striking and magical defenses supported the Tan-ka from behind or from the flanks.
PenguinPaladin wrote: » At this point i feel they have to keep the tank archtype, and add to the lore about why it is called a tank. Maybe easter egg in some books and misc object lore that talkes about the lost tech of a mobile cannon known for being hard to destroy.
Atama wrote: » Azherae wrote: » PenguinPaladin wrote: » At this point i feel they have to keep the tank archtype, and add to the lore about why it is called a tank. Maybe easter egg in some books and misc object lore that talkes about the lost tech of a mobile cannon known for being hard to destroy. "Tank", from the old term "tan-ka", 'Taker of The Flow', the term referred to the valiant warriors who would take the charge of the enemy head on, blocking their flow toward those vulnerable who needed to be protected, taking on the responsibility of the safety of others with their powerful armor and trained bodies, while those more suited to striking and magical defenses supported the Tan-ka from behind or from the flanks. I just think Tanks should increase their damage mitigation by getting drunk. They are nicknamed "Tanks" from the Tankards they drink from. The same way Assassins are named for their association with the drug hashish. (I am only halfway joking.)
Atama wrote: » My idea was partially inspired by my old EverQuest warrior. I tanked with him and always drank before fights. The only skill I maxed on him was Alcohol Tolerance. (That was a real skill in that game.) Even World of Warcraft has a tank specialization (for the Monk class) called "Brewmaster" which drinks. If they don't want to do alcohol, make them some kind of fortifying potion drunk from a tankard instead.
PenguinPaladin wrote: » I use spellstone as an example just because its a class i remember, not because i have expectations for it or anything.
PenguinPaladin wrote: » I'm along the lines that the labels arent that important, and them being changeable in the case that majority of people seem to have a misinterpretation due to class name. The game is in development after all. I expect when things are more concrete, than name changes may occur.