Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
I'm hyped
Yullish
Member, Alpha Two
I personally love the idea of managing the parties threat, most mmos that I have played either have the basic taunt or a somewhat bland threat system. Threat management for teammates would make pve so much more interesting. That along with the idea of being able to redirect healing, shield walls, and illusions could give tanks many different viable play styles. A tank rouge that uses illusions, pocket sand, and threat reduction sounds awesome. A tank bard that could maybe specialize in redirecting healing or buffing attacks while giving the attackers less threat. That kind of threat system would give these kinds of play styles a lot more viability.
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Comments
My kids hate that one. It's so funny.
"Daddy, I'm cold."
"Hello Cold, I'm Daddy."
"Nooo, I'm feeling cold."
"Does Cold know that you're feeling them...?"
So funny.
I'm still hoping for a summoner/tank that can tank through puppeteering his pets around.