So far the devs have not shared too much info about mob categories outside of World Mob, Elite Mob, and Bosses. While the wiki currently lists "mobs types" as "Bears, Demons, Mushrooms, etc" I'm instead speaking more about mechanics, abilities, movement, damage types, and weaknesses of a mob and placing those specs into boarder "types".
Obviously, more dynamic fighting could take place with a wider variety of mob types, with some having disadvantage/weakness against specific classes.
For example
- Cleric vs Undead type (healing spells damage ghouls and skeletons)
- Summoner vs Swarm/group type (player's minions can crowd-control mobs that can't be kited individually)
- Ranger (or Mage) vs Flying type (attack from a distance. Flying mobs HAVE been confirmed by the devs, so this one's happening)
- Bard vs Buffed Mob type (can debuff the mob making it easier to fight)
What other types of mob would you like to see in the game? Are their mob specs/abilities you can think of that would pair well with specific classes?