Dolyem wrote: » I would say you can utilize ability designs and group pvp aspects for comparison but not much else.
JustVine wrote: » Dolyem wrote: » I would say you can utilize ability designs and group pvp aspects for comparison but not much else. Well it's also a fairly PvX genre where map design is a key pillar for encounter balance, something I think Ashes is going to need to study and refine quite a lot, especially when it comes to siege design so I'd add that to the list as well.
DarkTides wrote: » I try to think of something in moba combat that an mmorpg hasnt had by now.... I think anything thats been in a moba has in some way been in an mmorpg as well, but depends on the games. They all combine various ways of executing combat, and in doing so, distinguishes them from one another. I know I dont like the lack of abilities on my hotbar in a MOBA. Dont like the isometric view when compared to 3rd person. Not a fan of continual/endless click move click attack Lots to think of really. Have to really know yourself and the games out there to provide a detailed opinion.
Dolyem wrote: » JustVine wrote: » Dolyem wrote: » I would say you can utilize ability designs and group pvp aspects for comparison but not much else. Well it's also a fairly PvX genre where map design is a key pillar for encounter balance, something I think Ashes is going to need to study and refine quite a lot, especially when it comes to siege design so I'd add that to the list as well. I could see that for battlegrounds and arenas, but honestly the way MOBAs are designed, the only thing the maps can be relative to are Arena/Objective PvP maps
SirChancelot wrote: » DarkTides wrote: » I try to think of something in moba combat that an mmorpg hasnt had by now.... I think anything thats been in a moba has in some way been in an mmorpg as well, but depends on the games. They all combine various ways of executing combat, and in doing so, distinguishes them from one another. I know I dont like the lack of abilities on my hotbar in a MOBA. Dont like the isometric view when compared to 3rd person. Not a fan of continual/endless click move click attack Lots to think of really. Have to really know yourself and the games out there to provide a detailed opinion. There are a couple action combat mobas. And 6-12 action buttons is on brand with an MMO too.