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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
What is your opinion on forbidden zones/abilities?
Dragonrune
Member
A lot of varying mmorpg games have different concepts of the listed above topics. What is your guys opinion on introducing forbidden zones with harder monsters and end boss that when defeated becomes a node to the winning group with the boss being a protector of the node. The other being forbidden abilities that deal a great amount of AOE damage with an equal great consequence such as losing 5 levels and the gear that you are wearing.
0
Comments
Please name Game and Bossfight. I'm kinda curious now regarding which Devs would slap their playerbase this hard. Also, i kinda assume the game isn't really alive anymore.
https://soulsacrifice.fandom.com/wiki/Black_Rites
But even then, it's not an MMO and the debuff effects; although permanent, they are pretty easy to recover from.
I'd be interested to see something similar implemented in other games, but I don't think AoC is the type of game that should have something like this.
It's kind of like having game that jails you for misdeeds, but then puts a raid in the game that puts you in jail when you down the first boss. There's just a very very small group of players that would do this, and Intrepid would be much better served putting time into systems that are more broadly appealing.
The forbidden abilities don't sound appealing really. And would likely be very difficult to balance.
Either way, both concepts are non-essential to the current systems and should wait for consideration until everything else is polished.